SeaShern
#25,590 in the world · #180 in Malaysia · in the top 61% nationally. 5 official events, 8 matches won and 8 lost.
- 1506±82Rating · margin ±82
- 1554Average field · 46 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 1 times in 5 tournaments: 20% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,580 points.
- The toughest field they have faced averaged 1,577 points, across 34 entrants.
- They are 63 points away from the top 100: Malaysia.
How the rating moved
Between 1,480 and 1,572, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 27/08/26 | Game and Glory - Nexus Night (Thursday) 47301 Petaling Jaya | 48 | 1571 | 46° | 0–3 | -66 |
| 25/08/26 | C&H Nexus Night | 1v1 Constructed | Riftbound Petaling Jaya | 63 | 1532 | 21° | 2–1 | +14 |
| 23/08/26 | GAG Vendetta Summoner Skirmish I 47301 Petaling Jaya | 34 | 1577 | 18° | 2–2–2 | +14 |
| 13/08/26 | Game and Glory - Nexus Night (Thursday) 47301 Petaling Jaya | 45 | 1537 | 6° | 3–0 | +64 |
| 06/08/26 | Game and Glory - Nexus Night (Thursday) 47301 Petaling Jaya | 40 | 1553 | 29° | 1–2 | -20 |
Form and consistency
On a 1-loss streak.
- 16 to 99 5 events 44%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- VS NeonFaith MY 1829 0–1
- Nathan AU 1759 0–1
- TRT UraBoss ID 1680 0–1
- Keith MY 1641 1–0
- AKB BiLos PH 1630 1–0
- QuazE MY 1624 0–1
- altf4 MY 1623 0–1
- BlackJack MY 1622 0–1
- Noxy MY 1618 0–1
- ROGUE S9 MY 1593 1–0
- Ghorvon MY 1556 2–0
- AgentHalcyon MY 1552 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →