Seeker Of Hen7ai
#31,321 in the world · #2,297 in Canada · in the top 67% nationally. 4 official events, 6 matches won and 7 lost.
- 1475±103Rating · margin ±103
- 1477Average field · 18 entr.
- —vs top 5%
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their all-time peak is 1,509 points.
How the rating moved
Between 1,465 and 1,490, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 14/03/26 | Saturday Evening Nexus Nights - 1v1 L6M 2V6 | 30 | 1487 | 20° | 1–2 | -15 |
| 14/03/26 | Saturday Afternoon Nexus Nights - 1v1 L6L 2X8 | 12 | 1455 | 5° | 2–1 | +25 |
| 09/03/26 | Monday Evening Nexus Nights - 1v1 L6L 2X8 | 17 | 1480 | 11° | 2–2 | -14 |
| 08/03/26 | Game 3 Nexus Night (During the day!) L6J 7M2 | 14 | 1486 | 11° | 1–2 | -21 |
Form and consistency
On a 2-loss streak.
- 16 to 99 2 events 43%
- Under 16 2 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- TOP Pwnstar CA 1672 0–1
- Clooz CA 1540 1–0
- ciki CA 1520 0–1
- tree of oak CA 1515 0–1
- mothsbelike CA 1465 0–2
- SolPsaYD CA 1457 0–1
- kei CA 1451 1–0
- ElectricPoro CA 1446 1–0
- Malay CA 1388 0–1
- Ourso CA 1384 1–0
- UncleTouchyX CA 1353 1–0
- LuvJ CA 1268 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →