Seiryu
#20,993 in the world · #68 in Indonesia · in the top 64% nationally. 2 official events, 4 matches won and 3 lost.
- 1531±123Rating · margin ±123
- 1537Average field · 26 entr.
- —vs top 5%
What they have done so far
- The toughest field they have faced averaged 1,537 points, across 26 entrants.
How the rating moved
Between 1,440 and 1,531, across 2 events with history.
Last 2 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 13/08/26 | Thursday Evening Nexus Nights - 1v1 Kota Jakarta Selatan | 26 | 1537 | 2° | 4–0 | +91 |
| 02/08/26 | Sunday Afternoon Nexus Nights - 1v1 Kota Jakarta Selatan | 20 | — | 20° | 0–3–1 | -60 |
Form and consistency
On a 4-win streak.
- 16 to 99 2 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →