Separation
#18,016 in the world · #6,603 in United States · in the top 38% nationally. 4 official events, 10 matches won and 10 lost.
- 1548±77Rating · margin ±77
- 1553Average field · 188 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 2 times in 4 tournaments: 50% of the time.
- Their all-time peak is 1,559 points.
- The toughest field they have faced averaged 1,591 points, across 14 entrants.
How the rating moved
Between 1,489 and 1,548, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/08/26 | Riftbound Showdown Series Milwaukee | 710 | 1573 | 222° | 5–5–1 | +59 |
| 15/08/26 | Saturday Afternoon Nexus 3:30pm Milwaukee | 14 | 1538 | 11° | 1–2 | -24 |
| 08/08/26 | Saturday Afternoon Nexus 3:30pm Milwaukee | 14 | 1509 | 6° | 2–1 | +9 |
| 15/03/26 | Summoner Sunday Skirmish - March Milwaukee | 14 | 1591 | 6° | 2–2 | +4 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 1 events 45%
- Under 16 3 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Employee 427 US 1800 0–1
- Yure US 1716 0–1
- BulkLao US 1672 0–1
- Dalek4 US 1670 0–1
- popcornPAR US 1653 0–1
- cdotgrss US 1653 0–1
- TSS RiftboundTee US 1646 1–0
- Gerald DOOM US 1607 0–1
- rckola US 1555 1–0
- HowToArcanine US 1546 0–1
- LegionAce US 1544 1–0
- WorthofaSoul US 1510 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →