Shadow
#29,386 in the world · #10,846 in United States · in the top 63% nationally. 3 official events, 5 matches won and 6 lost.
- 1486±111Rating · margin ±111
- 1541Average field · 14 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Has won 1 tournament. The biggest one had 13 players entered.
- Made top 8 2 times in 3 tournaments: 67% of the time.
- Their peak is 1,548 points, reached in November 2025: today they sit 62 points below it.
- The toughest field they have faced averaged 1,563 points, across 13 entrants.
How the rating moved
Between 1,486 and 1,548, across 3 events with history.
Last 3 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/02/26 | Saturday Night Sealed Nexus Nights - 1v1 Myrtle Beach | 13 | 1563 | 8° | 1–2 | -6 |
| 07/02/26 | Spiritforged Pre-Rift Event Myrtle Beach | 16 | 1532 | 11° | 1–3 | -56 |
| 22/11/25 | Saturday Evening Nexus Nights - 1v1 Myrtle Beach | 13 | 1527 | 1° | 3–1 | +48 |
Form and consistency
On a 1-win streak.
- 16 to 99 1 events 25%
- Under 16 2 events 57%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- IcePick US 1724 0–1
- Zero7Alpha US 1630 0–1
- Rathial US 1596 1–0
- ShiverMeTibbers US 1595 1–0
- Thyocran US 1517 0–1
- Take My Lanturn US 1509 1–0
- Explosivebizkit US 1485 1–1
- Thyocran US 1461 0–1
- peez1568 US 1449 0–1
- VishousShadow US 1389 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →