Shadow1moon0
#11,168 in the world · #4,080 in United States · in the top 24% nationally. 6 official events, 13 matches won and 7 lost.
- 1594±82Rating · margin ±82
- 1508Average field · 15 entr.
- —vs top 5%
What they have done so far
- Made top 8 5 times in 6 tournaments: 83% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their peak is 1,602 points, reached in March 2026: today they sit 8 points below it.
- The toughest field they have faced averaged 1,552 points, across 15 entrants.
- They are 37 points away from the top 2,500: United States.
How the rating moved
Between 1,444 and 1,602, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 11/03/26 | Wednesday Night Nexus Wyoming | 16 | 1509 | 7° | 2–1 | -8 |
| 09/03/26 | Nexus Night at Legends Grand Rapids | 15 | 1552 | 2° | 3–0 | +54 |
| 18/02/26 | Wednesday Night Nexus Wyoming | 13 | 1484 | 4° | 3–1 | +20 |
| 15/02/26 | Nexus Locals Holland | 14 | 1515 | 2° | 3–0–1 | +74 |
| 07/02/26 | Saturday Evening Spiritforged Pre-Rift Event Cedar Springs | 16 | 1488 | 7° | 2–2–1 | +10 |
| 07/01/26 | Wednesday Evening Nexus Nights - 1v1 Wyoming | 13 | 1497 | 11° | 0–3 | -56 |
Form and consistency
On a 2-win streak.
- 16 to 99 2 events 50%
- Under 16 4 events 64%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Crazy Tankster US 1648 0–1
- Magnesia US 1619 1–0
- Kingofictus US 1609 1–1
- Levithebrave US 1564 0–1
- Zilth Mingick US 1562 0–1
- TormentaMorta1 US 1536 1–1
- A Water Bucket US 1505 1–0
- k4sTer US 1491 0–2
- XxFoxBladexX US 1490 2–2
- Huyserberg US 1466 1–0
- overshow US 1454 1–0
- Celtoran US 1449 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →