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ShadowOfMeat

#19,540 in the world · #7,147 in United States · in the top 41% nationally. 8 official events, 14 matches won and 14 lost.

  • 1539±65Rating · margin ±65
  • 1551Average field · 19 entr.
  • 25%vs top 5% (1–3)

What they have done so far

  • Has won 1 tournament. The biggest one had 16 players entered.
  • Made top 8 4 times in 8 tournaments: 50% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • The toughest field they have faced averaged 1,598 points, across 16 entrants.
  • They are 38 points away from the top 5,000: United States.

How the rating moved

Between 1,438 and 1,539, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
30/08/26 Sunday Early Morning Vendetta Summoner Skirmish I Flushing 16 1598 5–1 +77
22/08/26 Saturday Afternoon Vendetta Summoner Skirmish I Manhattan 33 1589 13° 3–2 +19
29/03/26 SSG - Summoner Skirmish (3/29/26) Montgomery 12 1548 1–2–1 +5
28/03/26 FTG Summoner Skirmish - March Clifton 21 1566 0–2 -31
21/03/26 Sunday Afternoon Summoner Skirmish - March NANUET 15 1561 1–2 -16
25/02/26 Tuesday Riftbound @ Hex West New York 20 1532 17° 0–2 -38
13/01/26 Monday Night Riftbound @ Max Rarity Valley Stream 16 1488 2–2 -2
03/01/26 Saturday Afternoon Nexus Night Manhattan 15 1526 2–1 +25

Form and consistency

On a 3-win streak.

  • 16 to 99 5 events 53%
  • Under 16 3 events 40%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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