← United States

Shamerock

#42,462 in the world · #15,691 in United States · in the top 91% nationally. 6 official events, 2 matches won and 10 lost.

  • 1398±93Rating · margin ±93
  • 1542Average field · 20 entr.
  • vs top 5%

What they have done so far

  • Made top 8 2 times in 6 tournaments: 33% of the time.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,551 points, across 19 entrants.
  • They are 179 points away from the top 5,000: United States.

How the rating moved

Between 1,378 and 1,474, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
08/02/26 Sunday Afternoon Spiritforged Pre-Rift Event Bartlett 27 1524 26° 0–0–1 +12
13/12/25 Saturday Afternoon Summoner Skirmish - December Bartlett 14 1548 0–0–1 +8
18/11/25 Monday Evening Nexus Night Addison 19 1551 18° 0–3 -46
11/11/25 Monday Evening Nexus Night Addison 19 1543 18° 0–3–2 -50
01/11/25 Saturday Afternoon Release Event Addison 16 2–1–1 +34
01/11/25 Riftbound Release Event BHG Elgin 52 52° 0–3 -60

Form and consistency

On a 11-loss streak.

  • 16 to 99 5 events 13%
  • Under 16 1 events 0%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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