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Shaymonade

#24,286 in the world · #1,333 in Australia · in the top 49% nationally. 14 official events, 20 matches won and 25 lost.

  • 1513±51Rating · margin ±51
  • 1542Average field · 78 entr.
  • 0%vs top 5% (0–6)

What they have done so far

  • Made top 8 4 times in 14 tournaments: 29% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their peak is 1,540 points, reached in February 2026: today they sit 27 points below it.
  • The toughest field they have faced averaged 1,607 points, across 74 entrants.
  • They are 33 points away from the top 1,000: Australia.

How the rating moved

Between 1,448 and 1,540, across 14 events with history.

Last 14 events

Date Event Entrants Field Pos. Record Rating
23/08/26 Vendetta Summoner Skirmish 1 RAVENHALL 25 1547 3–1–1 +32
22/08/26 Saturday Morning Vendetta Summoner Skirmish I Geelong 19 1562 10° 2–2 +12
19/08/26 Wednesday Afternoon Vendetta Summoner Skirmish I Maribyrnong 20 1564 17° 0–3–1 -30
08/08/26 Store Champion Circuit - The Gaming Arena Win-A-Case Coburg North 74 1607 49° 2–3 +8
02/08/26 Guf Geelong Sunday Nexus Locals Geelong 13 1510 2–1 +24
15/05/26 Super Nexus Night - RQ Sydney Friday 8pm Grand Parade 713 1523 338° 2–2 +14
21/03/26 Guf Werribee Spiritforged March Summoner Skirmish Werribee 24 1538 15° 2–3 +5
14/03/26 Riftbound 2.5K @The Game Expo Hosted By Good Games Greensborough 64 1560 57° 0–1 -19
14/03/26 Ozzie Colllectables 1k Riftbound Event at TGX 2026 Saturday 14th March 11am 1 Convention Centre Pl 19 1540 15° 2–3 -18
05/03/26 Riftbound: Casual Play @ Zen Southbank 30 1535 17° 0–0–1 +4
24/02/26 Nexus Nights (1v1) @ Zen Southbank 38 1556 38° 0–2 -36
22/02/26 Sunday Afternoon Nexus Nights - 1v1 Geelong 19 1527 17° 1–2 -23
20/02/26 Riftbound Nexus Night at Turn Order Games - Dandenong VIC Dandenong 14 1473 2–1 +16
07/02/26 Guf Geelong Spiritforged Pre-Rift Event Geelong 18 1544 2–1 +24

Form and consistency

On a 2-loss streak.

  • Events with 100+ entrants 1 events 50%
  • 16 to 99 11 events 37%
  • Under 16 2 events 67%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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