Shinobuemon
#30,952 in the world · #1,833 in Germany · in the top 66% nationally. 4 official events, 5 matches won and 7 lost.
- 1477±101Rating · margin ±101
- 1515Average field · 17 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their all-time peak is 1,503 points.
- The toughest field they have faced averaged 1,557 points, across 13 entrants.
How the rating moved
Between 1,458 and 1,483, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 14/08/26 | Friday Evening Nexus Night - 1v1 Bergheim | 13 | 1497 | 5° | 2–1 | +19 |
| 07/08/26 | Friday Evening Nexus Night - 1v1 Bergheim | 13 | 1557 | 10° | 1–2 | -8 |
| 20/02/26 | Friday Evening Nexus Nights - 1v1 Bergheim | 16 | 1503 | 14° | 1–2 | -17 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event Bergheim | 27 | 1504 | 25° | 1–2 | -17 |
Form and consistency
On a 1-loss streak.
- 16 to 99 2 events 33%
- Under 16 2 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- NRW Skydrago DE 1747 0–1
- CC ImboSlice DE 1684 0–1
- Mad Freak DE 1547 0–1
- Black Panther DE 1532 0–2
- Bobo DE 1489 0–1
- Phorlo DE 1476 1–0
- Kasu DE 1466 1–0
- Kawasaki Ninja DE 1443 0–1
- Caaaaark DE 1440 1–0
- Glewmanda DE 1408 1–0
- NandoZone DE 1340 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →