shinycharmander4
#32,228 in the world · #11,898 in United States · in the top 69% nationally. 4 official events, 9 matches won and 9 lost.
- 1470±83Rating · margin ±83
- 1515Average field · 25 entr.
- —vs top 5%
What they have done so far
- Made top 8 2 times in 4 tournaments: 50% of the time.
- Their all-time peak is 1,590 points.
- The toughest field they have faced averaged 1,564 points, across 16 entrants.
How the rating moved
Between 1,470 and 1,578, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 14/08/26 | Thursday Evening Nexus Nights - 1v1 Laredo | 32 | 1481 | 20° | 2–3 | -25 |
| 07/08/26 | Thursday Evening Nexus Nights - 1v1 Laredo | 28 | 1500 | 26° | 1–4 | -83 |
| 19/01/26 | Sunday Evening Nexus Nights - 1v1 @SEIK Laredo | 16 | 1564 | 2° | 3–1 | +40 |
| 16/11/25 | Saturday Evening Nexus Night @Seik Laredo | 14 | — | 2° | 3–1 | +38 |
Form and consistency
On a 2-loss streak.
- 16 to 99 3 events 43%
- Under 16 1 events 75%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Jdawg26 US 1547 1–1
- Sam US 1534 0–1
- LeoErebus US 1523 0–1
- Lilliastoy US 1516 0–1
- Mando US 1506 0–1
- Lilura US 1498 0–1
- PunisherPJ US 1494 0–1
- lxlGANNICUSlxl US 1472 1–0
- Yuta Okkotsu US 1463 1–1
- Gol D Style US 1460 1–0
- lxlGANNICUSlxl US 1443 1–0
- LordEbilness US 1443 1–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →