Shirima
#44,963 in the world · #16,585 in United States · in the top 96% nationally. 12 official events, 12 matches won and 30 lost.
- 1367±64Rating · margin ±64
- 1542Average field · 261 entr.
- 0%vs top 5% (0–3)
What they have done so far
- Made top 8 1 times in 12 tournaments: 8% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,604 points, across 797 entrants.
- They are 210 points away from the top 5,000: United States.
How the rating moved
Between 1,367 and 1,444, across 12 events with history.
Last 12 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 07/03/26 | Saturday Morning Summoner Skirmish - March Honolulu | 14 | 1508 | 14° | 0–3 | -29 |
| 03/03/26 | 20260302 Monday Night Nexus Nights - 1v1 Honolulu | 23 | 1484 | 21° | 1–3 | -17 |
| 01/03/26 | Regional Rebound - RQ Las Vegas Las Vegas | 418 | 1592 | 336° | 0–1 | -3 |
| 28/02/26 | Riftbound Regional Qualifier - Las Vegas Las Vegas | 1,670 | 1587 | 1316° | 1–3 | -3 |
| 27/02/26 | Pre-Regional Challenge - RQ Las Vegas Las Vegas | 797 | 1604 | 717° | 0–3 | -25 |
| 21/02/26 | Nexus Night - Feb 21 (Main) Honolulu | 24 | 1567 | 7° | 3–2 | +30 |
| 07/02/26 | Saturday Morning Spiritforged Pre-Rift Event Honolulu | 31 | 1509 | 15° | 3–2–1 | +23 |
| 11/01/26 | Saturday Afternoon Summoner Skirmish - January Honolulu | 27 | 1537 | 21° | 0–3 | -47 |
| 13/12/25 | Saturday Afternoon Summoner Skirmish - December Honolulu | 34 | 1519 | 20° | 1–3–1 | -1 |
| 06/12/25 | Saturday Afternoon Nexus Nights - 1v1 Honolulu | 28 | 1533 | 10° | 2–2 | +18 |
| 22/11/25 | Saturday Morning Nexus Nights - 1v1 Honolulu | 31 | 1530 | 30° | 0–1 | -19 |
| 15/11/25 | Saturday Afternoon Nexus Night Honolulu | 32 | 1529 | 27° | 1–4 | -60 |
Form and consistency
On a 3-loss streak.
- Events with 100+ entrants 3 events 13%
- 16 to 99 8 events 33%
- Under 16 1 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- CTCG Koko Lopez US 1981 0–1
- Poached US 1804 0–1
- ISenpai US 1791 0–1
- KaedeSan US 1694 0–1
- Duo and Chill US 1668 0–2
- TSK Shiki US 1645 1–2
- tichu609 US 1645 0–1
- CinnaBunny US 1627 0–1
- mungbung US 1613 0–1
- Honulolo US 1606 2–0
- CRxTraCeR US 1606 0–1
- BehrensNashor US 1604 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →