Shjish
#41,616 in the world · #3,429 in Italy · in the top 82% nationally. 6 official events, 5 matches won and 16 lost.
- 1406±73Rating · margin ±73
- 1552Average field · 15 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 2 times in 6 tournaments: 33% of the time.
- Their all-time peak is 1,503 points.
- The toughest field they have faced averaged 1,586 points, across 15 entrants.
- They are 71 points away from the top 2,500: Italy.
How the rating moved
Between 1,398 and 1,446, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/08/26 | Vendetta Summoner Skirmish I Bergamo | 15 | 1586 | 13° | 1–3 | +8 |
| 27/07/26 | Vendetta Pre-Rift Event - Mana Flask Brescia | 8 | 1496 | 6° | 1–2 | -10 |
| 18/07/26 | Rune League al Mana Flask - RNC Tappa 4 Brescia | 21 | 1579 | 15° | 1–3 | -30 |
| 23/05/26 | Saturday Afternoon Nexus Nights Bergamo | 15 | 1567 | 9° | 2–2 | +38 |
| 07/03/26 | Nexus Night (but in the Afternoon) - 1v1 Bergamo | 17 | 1532 | 16° | 0–3–1 | -46 |
| 05/11/25 | Apokas Otakushop Release Night Verderio | 8 | — | 8° | 0–3–1 | -54 |
Form and consistency
On a 3-loss streak.
- 16 to 99 2 events 13%
- Under 16 4 events 27%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Daniela Zilioli IT 1721 0–1
- Uomo del Secolo IT 1690 0–2
- TravaTeddy IT 1663 0–1
- Agreian IT 1653 0–1
- Jeager D Jack IT 1639 0–1
- Mæd IT 1638 0–1
- V9N IT 1631 0–1
- Algi IT 1631 0–1
- DarkPrince1998 IT 1606 0–1
- Wild Weed IT 1583 0–1
- ggL IT 1561 1–0
- KakeoSalvini IT 1525 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →