← Italy

SHK Hotprocione

#14,666 in the world · #1,180 in Italy · in the top 29% nationally. 91 official events, 151 matches won and 124 lost.

  • 1569±22Rating · margin ±22
  • 1547Average field · 12 entr.
  • 39%vs top 5% (9–14)

What they have done so far

  • Has won 4 tournaments.
  • Made top 8 80 times in 91 tournaments: 88% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,669 points.
  • The toughest field they have faced averaged 1,651 points, across 8 entrants.
  • They are 17 points away from the top 1,000: Italy.

How the rating moved

Between 1,508 and 1,657, across 40 events with history.

Last 40 events

Date Event Entrants Field Pos. Record Rating
28/08/26 Sunday Afternoon Vendetta Summoner Skirmish I Pescara 15 1551 2–1–1 +3
26/08/26 Runes League Tappa 6 Level Up Chieti 10 1594 1–3 -21
22/08/26 Saturday Afternoon Vendetta Summoner Skirmish I Montesilvano 8 1553 2–1 +5
19/08/26 Wedsneday Nexus Night - Level Up Chieti 8 1610 1–1–1 +1
17/08/26 RNC_Tappa 6 - Tolarian Academy Spoltore 16 1554 3–1 +11
12/08/26 Runes League Tappa 5 - Level Up Chieti 7 1549 1–2 -25
07/08/26 Runes League Tappa 4- Level Up Chieti 8 1610 0–3 -39
27/07/26 RNC_Tappa 5 - Tolarian Academy Spoltore 9 1615 2–2 0
25/07/26 Saturday Vendetta Prerelease Chieti 4 1549 2–1 +2
24/07/26 Friday Vendetta Prerelease Chieti 6 1546 2–0–1 +12
18/07/26 Summoner Skirmish - June Pescara 8 1651 1–2 -13
10/07/26 Riftbound National Cup Tappa 2 Chieti 6 1574 1–2 -24
26/06/26 Friday Nexus Night - Level Up Chieti 6 1572 2–1 +7
19/06/26 Riftbound National Cup Tappa 1 Chieti 9 1614 3–1 +27
15/06/26 RNC_Tappa 2 - Tolarian Academy Spoltore 16 1545 3–1 +14
12/06/26 Friday Nexus Night - Level Up Chieti 4 1547 2–0–1 +18
07/06/26 Saturday Afternoon Summoner Skirmish - June Pescara 8 1569 1–2 -17
07/06/26 Summoner Skirmish - June Chieti 4 1622 2–1 +14
06/06/26 Saturday Afternoon Summoner Skirmish - June Montesilvano 8 1571 2–1 +6
06/06/26 Saturday Morning Summoner Skirmish - June Spoltore 6 1566 2–1–1 -1
05/06/26 Friday Nexus Night - Level Up Chieti 9 1489 3–1 +9
01/06/26 RNC_Tappa 1 - Tolarian Academy Spoltore 13 1576 2–2 0
30/05/26 Ionia League by Runes League - Bologna Bologna 297 1588 80° 5–3 +26
27/05/26 Wednesday Nexus Night - Level Up Chieti 9 1504 3–1 +18
25/05/26 Monday Nexus Night - 1v1 - TolarianAcademy Spoltore 15 1547 3–1 +18
22/05/26 Friday Nexus Night - Level Up Chieti 8 1464 2–1 +9
20/05/26 Wednesday Nexus Night - Level Up Chieti 7 1523 1–2 -16
18/05/26 Monday Night Nexus Nights - 1v1 Spoltore 16 1538 2–2 +6
15/05/26 Friday Nexus Night - Level Up Chieti 7 1535 0–2 -27
13/05/26 Wednesday Nexus Night - Level Up Chieti 9 1570 1–2 -18
04/05/26 Monday Night Nexus Nights - 1v1 Spoltore 4 1609 2–1 +20
02/05/26 Saturday Afternoon Unleashed Pre-Rift Event (Copy) Spoltore 4 1406 2–1 -6
02/05/26 Saturday Afternoon Unleashed Pre-Rift Event Spoltore 6 1444 1–1 -2
01/05/26 Friday Evening Unleashed Pre-Rift Event Spoltore 19 1534 3–2 +5
24/04/26 Friday Nexus Night - Level Up Chieti 4 1534 1–2 -14
15/04/26 Wednesday Nexus Night - Level Up Chieti 4 1524 2–1 +8
12/04/26 Summoner Skirmish - April - 3 Box Garantiti Chieti 12 1558 1–2–1 -11
05/04/26 domenica Afternoon Summoner Skirmish - April Villareia 4 1494 2–0–1 +17
01/04/26 Wednesday Nexus Night - Level Up Chieti 4 1548 3–0 +39
30/03/26 Monday Nexus Night - 1v1 - TolarianAcademy Spoltore 6 1527 1–1–1 +2

Form and consistency

On a 1-win streak.

  • Events with 100+ entrants 1 events 63%
  • 16 to 99 13 events 55%
  • Under 16 77 events 49%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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