ShmevvyBuckets
#34,058 in the world · #12,595 in United States · in the top 73% nationally. 21 official events, 26 matches won and 33 lost.
- 1459±55Rating · margin ±55
- 1540Average field · 23 entr.
- 25%vs top 5% (3–9)
What they have done so far
- Has won 1 tournament. The biggest one had 19 players entered.
- Made top 8 8 times in 21 tournaments: 38% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,544 points.
- The toughest field they have faced averaged 1,595 points, across 29 entrants.
- They are 118 points away from the top 5,000: United States.
How the rating moved
Between 1,445 and 1,536, across 21 events with history.
Last 21 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 09/03/26 | Monday Afternoon Nexus Nights - 1v1 San Mateo | 16 | 1560 | 8° | 1–1–1 | +14 |
| 06/03/26 | Merlion Games Nexus Night San Carlos | 26 | 1550 | 21° | 1–2 | -12 |
| 26/02/26 | Wednesday 6:30pm Nexus Nights Palo Alto | 31 | 1543 | 31° | 0–3 | -37 |
| 17/02/26 | 2/16/26 Nexus Night BO1 San Mateo | 16 | 1523 | 14° | 1–2 | -10 |
| 10/02/26 | 2-9-26 Nexus Night Bo1 San Mateo | 13 | 1532 | 4° | 1–1 | +10 |
| 07/02/26 | Saturday Noon Spiritforged Pre-Rift Event San Carlos | 42 | 1527 | 36° | 0–3–1 | -41 |
| 27/01/26 | 1-26-26 Nexus Night Bo1 San Mateo | 16 | 1556 | 5° | 2–1 | +21 |
| 13/01/26 | 1-12-26 Nexus Night Bo1 San Mateo | 16 | 1527 | 12° | 1–2 | +3 |
| 30/12/25 | Nexus Night December 29th BO1 San Mateo | 14 | 1527 | 12° | 1–2 | -11 |
| 20/12/25 | Saturday Morning Summoner Skirmish - December Palo Alto | 29 | 1595 | 18° | 1–2–1 | -14 |
| 18/12/25 | Wednesday Evening Nexus Night Palo Alto | 30 | 1579 | 13° | 2–1–2 | +4 |
| 16/12/25 | Nexus Night December 15th San Mateo | 19 | 1492 | 1° | 3–0 | +34 |
| 14/12/25 | Merlion Summoner Skirmish - December San Carlos | 33 | 1582 | 17° | 2–3 | -12 |
| 12/12/25 | 12/11/25 Nexus Night San Carlos | 29 | 1512 | 14° | 1–2 | -16 |
| 11/12/25 | Wednesday Evening Nexus Night Palo Alto | 34 | 1566 | 17° | 1–1–1 | -2 |
| 09/12/25 | Nexus Night December 8th San Mateo | 19 | 1485 | 5° | 2–1 | +4 |
| 29/11/25 | Nexus Nights - 1v1 @GKRWC Redwood City | 23 | 1521 | 6° | 2–1 | +25 |
| 27/11/25 | Wednesday Evening Nexus Night Palo Alto | 19 | 1570 | 15° | 1–1–2 | +2 |
| 25/11/25 | Nexus Night November 24th San Mateo | 16 | 1506 | 3° | 2–1 | +31 |
| 18/11/25 | Nexus Night 11/17/25 San Mateo | 16 | — | 10° | 0–2–2 | -36 |
| 11/11/25 | Riftbound Constructed Weekly's 11/10 San Mateo | 14 | — | 7° | 1–1–2 | +2 |
Form and consistency
On a 1-loss streak.
- 16 to 99 18 events 37%
- Under 16 3 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- CATL Riuzake US 1816 1–4
- TM2 US 1801 0–3
- BandidoOrdenanzo US 1755 0–1
- a mouth breather US 1718 0–1
- xtremenoodles US 1702 2–0
- CATL Paradoxicat US 1699 1–0
- johannesfuest US 1641 1–0
- GLORP irl cat US 1640 0–1
- Isth US 1624 0–1
- Hanglem US 1610 0–1
- sighhhduck US 1610 0–2
- kooj US 1601 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →