Shmuel
#19,733 in the world · #1,452 in Canada · in the top 42% nationally. 7 official events, 14 matches won and 13 lost.
- 1538±75Rating · margin ±75
- 1573Average field · 28 entr.
- 0%vs top 5% (0–3)
What they have done so far
- Made top 8 3 times in 7 tournaments: 43% of the time.
- Their all-time peak is 1,580 points.
- The toughest field they have faced averaged 1,639 points, across 16 entrants.
- They are 39 points away from the top 1,000: Canada.
How the rating moved
Between 1,485 and 1,560, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/03/26 | Stakk Quebec Summoner Skirmish - March G2C 1S9 | 22 | 1572 | 13° | 2–2 | +4 |
| 07/02/26 | Saturday Morning Spiritforged Pre-Rift Event G1P 2X5 | 30 | 1555 | 2° | 3–0 | +49 |
| 06/02/26 | Pre-Rift Event G1V 4P7 | 65 | 1534 | 48° | 1–2–1 | -20 |
| 06/12/25 | Saturday Morning Summoner Skirmish - December G1P 2X5 | 13 | 1559 | 12° | 0–2 | -46 |
| 30/11/25 | Summoner Skirmish - Decembre Québec | 21 | 1581 | 6° | 3–3 | +33 |
| 25/11/25 | Tuesday Evening Nexus Nights - 1v1 G1P 2X5 | 16 | 1639 | 12° | 1–3 | -42 |
| 04/11/25 | Tuesday Evening Nexus Night G1P 2X5 | 23 | — | 2° | 4–1 | +60 |
Form and consistency
On a 1-loss streak.
- 16 to 99 6 events 54%
- Under 16 1 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Blazernight CA 1746 0–1
- OnyxDragonZ CA 1712 0–2
- vieillecroute269 CA 1680 1–0
- Willorak CA 1649 3–1
- Eldrish CA 1645 0–1
- CuteFoxSpirit CA 1640 1–0
- Yakundé CA 1639 1–0
- Diamond CA 1631 1–2
- Solipsisme CA 1630 0–1
- Nedel CA 1629 0–1
- TPdeck Archfiend CA 1629 1–0
- lilmoine27 CA 1629 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →