← United States

LordofTardis

#27,906 in the world · #10,286 in United States · in the top 60% nationally. 35 official events, 36 matches won and 55 lost.

  • 1494±35Rating · margin ±35
  • 1531Average field · 25 entr.
  • 29%vs top 5% (2–5)

What they have done so far

  • Has won 1 tournament. The biggest one had 18 players entered.
  • Made top 8 6 times in 35 tournaments: 17% of the time.
  • Their best run is 7 tournaments in a row with the rating going up.
  • Their peak is 1,533 points, reached in December 2025: today they sit 39 points below it.
  • The toughest field they have faced averaged 1,600 points, across 18 entrants.
  • They are 83 points away from the top 5,000: United States.

How the rating moved

Between 1,359 and 1,533, across 35 events with history.

Last 35 events

Date Event Entrants Field Pos. Record Rating
31/08/26 Weekly Nexus Nights Lenexa 31 1564 12° 2–1 +15
27/08/26 Thursday Evening Nexus Nights - 1v1 Olath 18 1600 13° 1–2 -9
24/08/26 Weekly Nexus Nights Lenexa 24 1553 10° 1–0–1 +12
17/08/26 Weekly Nexus Nights Lenexa 24 1572 2–1 +19
15/08/26 Nexus Nights 1v1 Shawnee 18 1597 2–1 +20
13/08/26 Thursday Evening Nexus Nights - 1v1 Olath 24 1573 19° 1–1 +10
10/08/26 Weekly Nexus Nights Lenexa 27 1576 18° 1–2 +4
06/08/26 Thursday Evening Nexus Nights - 1v1 Olath 19 1578 3–0 +59
03/08/26 Weekly Nexus Nights Lenexa 28 1547 18° 1–2 +5
31/03/26 Tuesday Evening Nexus Nights - 1v1 Kansas City 46 1534 42° 0–3 -27
17/03/26 Tuesday Evening Nexus Nights - 1v1 Kansas City 30 1533 18° 1–2 -1
16/03/26 Riftbound Nexus Nights Lenexa 14 1479 10° 1–1 +10
15/03/26 Riftbound League of Legends: Spiritforged Summoner Skirmish - March Kansas City 17 1544 15° 0–2 -19
09/03/26 Riftbound Nexus Nights Lenexa 14 1480 11° 1–2 -7
07/03/26 Summoner Skirmish - March Shawnee 25 1549 24° 0–2–1 -11
03/03/26 Riftbound Nexus Nights Lenexa 22 1492 17° 1–3 -14
27/02/26 Thursday Evening Nexus Nights - 1v1 Olath 13 1549 13° 0–1–1 -6
24/02/26 Nexus Nights - 1v1 Lenexa 17 1499 12° 1–2 -13
11/02/26 Tuesday Evening Spiritforged Pre-Rift Event Lenexa 21 1488 2–1 +19
08/02/26 Sunday Afternoon Spiritforged Pre-Rift Event Independence 52 1501 37° 1–2–1 -11
08/02/26 Spiritforged Pre-Rift Event Shawnee 47 1484 2–1 +21
07/02/26 Saturday Afternoon Spiritforged Pre-Rift Event Leavenworth 18 1508 12° 0–2–1 -17
07/02/26 Game Nut Spiritforged Pre-Rift Event Lawrence 43 1520 23° 1–2–1 -4
02/01/26 Thursday Evening Nexus Nights - 1v1 Olath 27 1565 23° 1–0 +15
31/12/25 Tuesday Evening Nexus Nights - 1v1 Kansas City 41 1522 26° 0–2 -22
30/12/25 Nexus Nights - 1v1 Lenexa 14 1493 12° 0–2 -19
24/12/25 Tuesday Evening Nexus Night Kansas City 44 1566 24° 1–2 +1
20/12/25 Saturday Morning Summoner Skirmish - December Lenexa 14 1535 13° 0–3 -37
16/12/25 Nexus Nights - 1v1 Lenexa 19 1511 17° 0–2 -32
09/12/25 Nexus Nights - 1v1 Lenexa 18 1515 3–0 +58
06/12/25 Summoner Skirmish - December Shawnee 18 1518 2–2 +7
25/11/25 Riftbound Nexus Nights Lenexa 17 1487 13° 0–1 -23
18/11/25 Riftbound Nexus Nights Lenexa 28 1498 2–2 +12
11/11/25 Riftbound Nexus Nights Lenexa 27 1540 20° 1–2 -20
09/11/25 Geekery Nexus Night Shawnee 20 10° 1–1–2 -1

Form and consistency

On a 1-loss streak.

  • 16 to 99 30 events 39%
  • Under 16 5 events 17%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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