← United States

ShuShu

#27,359 in the world · #10,066 in United States · in the top 58% nationally. 7 official events, 13 matches won and 11 lost.

  • 1497±72Rating · margin ±72
  • 1533Average field · 21 entr.
  • vs top 5%

What they have done so far

  • Has won 1 tournament. The biggest one had 18 players entered.
  • Made top 8 4 times in 7 tournaments: 57% of the time.
  • Their all-time peak is 1,625 points.
  • The toughest field they have faced averaged 1,554 points, across 17 entrants.
  • They are 80 points away from the top 5,000: United States.

How the rating moved

Between 1,496 and 1,607, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
14/08/26 Friday Night Nexus Nights Harlem 13 1549 1–1 +1
09/08/26 Sunday Afternoon Nexus Nights - 1v1 Augusta 17 1554 13° 0–2 -25
09/02/26 Monday Night Spiritforged Pre-Rift Event Harlem 36 1505 32° 0–2 -40
10/12/25 Tuesday Evening Nexus Nights - 1v1 North Augusta 13 1522 2–2 -21
07/12/25 Sunday Summoner Skirmish - December Augusta 29 1521 18° 2–2 -25
19/11/25 Tuesday Evening Nexus Nights - 1v1 North Augusta 18 1530 3–2 +2
11/11/25 Tuesday Evening Nexus Nights - 1v1 North Augusta 18 1551 5–0 +105

Form and consistency

On a 1-loss streak.

  • 16 to 99 5 events 56%
  • Under 16 2 events 50%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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