sidestepgod
#27,359 in the world · #10,066 in United States · in the top 58% nationally. 3 official events, 3 matches won and 4 lost.
- 1497±137Rating · margin ±137
- 1545Average field · 469 entr.
- —vs top 5%
What they have done so far
- Their peak is 1,507 points, reached in February 2026: today they sit 10 points below it.
- The toughest field they have faced averaged 1,592 points, across 418 entrants.
How the rating moved
Between 1,481 and 1,507, across 3 events with history.
Last 3 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/03/26 | Regional Rebound - RQ Las Vegas Las Vegas | 418 | 1592 | 335° | 0–1 | -10 |
| 28/02/26 | Super Nexus Night - RQ Las Vegas Las Vegas | 972 | 1553 | 588° | 2–1 | +26 |
| 22/11/25 | Saturday Afternoon Nexus Nights - 1v1 North Richland Hills | 18 | 1490 | 15° | 1–2 | -19 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 2 events 50%
- 16 to 99 1 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Stonkbones US 1646 1–0
- TurkeytheMaster US 1593 0–1
- 12937204 US 1581 0–1
- ClonesClone US 1575 0–1
- Terminizor US 1475 0–1
- toomanycats US 1359 1–0
- Jonathan US 1347 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →