Silenttig3r
#11,295 in the world · #4,134 in United States · in the top 24% nationally. 6 official events, 15 matches won and 13 lost.
- 1593±71Rating · margin ±71
- 1563Average field · 735 entr.
- 0%vs top 5% (0–2)
What they have done so far
- The toughest field they have faced averaged 1,603 points, across 1,241 entrants.
- They are 38 points away from the top 2,500: United States.
How the rating moved
Between 1,475 and 1,593, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 31/05/26 | Regional Rebound - RQ Vancouver Sunday 11am Vancouver | 540 | 1583 | 113° | 4–2 | +40 |
| 30/05/26 | Riftbound Regional Qualifier - Vancouver Vancouver | 1,833 | 1590 | 403° | 5–3 | +78 |
| 29/05/26 | Pre-Regional Challenge - RQ Vancouver Friday 1pm Vancouver | 1,241 | 1603 | 737° | 2–3 | -1 |
| 07/02/26 | Guardian Games Aloha - Riftbound Spiritforged Pre-Rift Event Aloha | 45 | 1531 | 31° | 1–2 | -19 |
| 14/12/25 | Saturday Nexus Nights @ Mox Portland | 15 | 1510 | 10° | 1–2 | -21 |
| 05/11/25 | Guardian Games Aloha - Riftbound Origins Release Event Aloha | 48 | — | 15° | 2–1 | +16 |
Form and consistency
On a 1-win streak.
- Events with 100+ entrants 3 events 58%
- 16 to 99 2 events 50%
- Under 16 1 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- RRG Tsmmaa CA 1745 0–1
- Eom US 1705 0–1
- TSS housesarebig US 1693 0–1
- CB Appo CA 1685 1–0
- SpicyN0odlez US 1666 1–0
- Hotness US 1654 1–0
- luckywalrus CA 1637 0–1
- Laipepee CA 1635 1–0
- ogarD US 1604 0–1
- Zoura CA 1603 1–0
- AV Juicebox US 1595 0–1
- ShadowWasHere US 1586 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →