siletta
#31,825 in the world · #11,757 in United States · in the top 68% nationally. 4 official events, 5 matches won and 7 lost.
- 1472±94Rating · margin ±94
- 1501Average field · 17 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 2 times in 4 tournaments: 50% of the time.
- Their peak is 1,526 points, reached in August 2026: today they sit 54 points below it.
- The toughest field they have faced averaged 1,526 points, across 13 entrants.
How the rating moved
Between 1,472 and 1,526, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 16/08/26 | Sunday Competitive Tournament Nashville | 22 | 1518 | 20° | 0–3–1 | -54 |
| 15/08/26 | Riftbound - Saturday Evening Nexus Nights - 1v1 Nashville | 21 | 1487 | 5° | 2–1 | +32 |
| 12/08/26 | Wednesday Nexus Night at The Game Cave - 1v1 Nashville | 13 | 1526 | 10° | 1–2 | -20 |
| 04/08/26 | Limit Break Games Nexus Night Fountain Inn | 13 | 1474 | 5° | 2–1–1 | +14 |
Form and consistency
On a 6-loss streak.
- 16 to 99 2 events 29%
- Under 16 2 events 43%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- TCS Yoant US 1718 0–1
- MTTCG DoneVida US 1608 0–1
- MTTCG NEXT US 1565 0–1
- Perc1 US 1553 0–1
- happy US 1538 0–1
- ProdigyPanda US 1534 0–1
- Jurassic Smite US 1530 0–1
- aray9000 US 1491 1–0
- Arstorias US 1486 0–1
- smergler1 US 1481 1–0
- puro US 1469 1–1
- Aweface US 1464 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →