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Silky Sm00th

#24,858 in the world · #9,084 in United States · in the top 53% nationally. 8 official events, 12 matches won and 13 lost.

  • 1510±69Rating · margin ±69
  • 1560Average field · 366 entr.
  • 25%vs top 5% (1–3)

What they have done so far

  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,601 points.
  • The toughest field they have faced averaged 1,592 points, across 418 entrants.
  • They are 67 points away from the top 5,000: United States.

How the rating moved

Between 1,497 and 1,566, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
20/03/26 Thursday Evening Nexus Nights - 1v1 San Jose 30 1543 14° 2–1 +7
18/03/26 New 1v1 Tuesday Nexus Nights San Jose 20 1506 20° 0–3 -46
12/03/26 Wednesday 6:30pm Nexus Nights Palo Alto 29 1567 26° 0–1–2 -16
01/03/26 Regional Rebound - RQ Las Vegas Las Vegas 418 1592 212° 2–3 -1
28/02/26 Riftbound Regional Qualifier - Las Vegas Las Vegas 1,670 1587 641° 3–2–3 +30
14/11/25 Thursday Evening Nexus Night San Jose 27 1567 10° 2–1–1 +21
07/11/25 Thursday Evening Nexus Night San Jose 25 10° 2–1 +18
01/11/25 Release Event! 3 Packs Participation + Pack per win San Jose 30 14° 1–1–3 -3

Form and consistency

On a 2-win streak.

  • Events with 100+ entrants 2 events 38%
  • 16 to 99 6 events 33%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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