silverword
#11,816 in the world · #4,332 in United States · in the top 25% nationally. 13 official events, 24 matches won and 21 lost.
- 1589±51Rating · margin ±51
- 1550Average field · 239 entr.
- 17%vs top 5% (1–5)
What they have done so far
- Has won 1 tournament. The biggest one had 17 players entered.
- Made top 8 5 times in 13 tournaments: 38% of the time.
- Their peak is 1,620 points, reached in December 2025: today they sit 31 points below it.
- The toughest field they have faced averaged 1,604 points, across 797 entrants.
- They are 42 points away from the top 2,500: United States.
How the rating moved
Between 1,468 and 1,620, across 13 events with history.
Last 13 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 07/08/26 | Nexus Night (1v1) Pittsburgh | 14 | 1575 | 2° | 2–1 | +19 |
| 01/08/26 | Nexus Night (1v1) Pittsburgh | 15 | 1576 | 2° | 3–0 | +40 |
| 07/03/26 | Ikigai - Saturday Evening Summoner Skirmish - March Pittsburgh | 19 | 1525 | 11° | 1–2 | -18 |
| 28/02/26 | Riftbound Regional Qualifier - Las Vegas Las Vegas | 1,670 | 1587 | 902° | 2–4 | -10 |
| 27/02/26 | Pre-Regional Challenge - RQ Las Vegas Las Vegas | 797 | 1604 | 415° | 2–3–1 | -9 |
| 21/02/26 | Ikigai - Nexus Nights (1v1) Pittsburgh | 19 | 1545 | 13° | 1–2 | -19 |
| 14/02/26 | Ikigai - Nexus Nights (1v1) Pittsburgh | 16 | 1559 | 15° | 0–2–1 | -33 |
| 07/02/26 | Ikigai - Friday Evening Spiritforged Pre-Rift Event Pittsburgh | 30 | 1536 | 12° | 2–1–1 | -1 |
| 06/12/25 | Ikigai - Saturday Afternoon Summoner Skirmish - December Pittsburgh | 17 | 1511 | 1° | 6–0–2 | +123 |
| 23/11/25 | Ikigai - Evening Nexus Nights - 1v1 Pittsburgh | 17 | 1522 | 4° | 2–1 | +29 |
| 15/11/25 | Ikigai - Saturday Afternoon Nexus Night Pittsburgh | 14 | 1515 | 10° | 1–2–1 | -17 |
| 08/11/25 | Ikigai - Saturday Afternoon Nexus Night Pittsburgh | 14 | — | 7° | 2–2 | +5 |
| 01/11/25 | Ikigai Arcade's Riftbound Release Event! Pittsburgh | 19 | — | 16° | 0–1 | -20 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 2 events 33%
- 16 to 99 7 events 48%
- Under 16 4 events 57%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- MollyQue US 1835 0–1
- pieisgood15 US 1823 0–1
- IKG RareChuJelly US 1756 1–3
- Octopuswaa US 1664 2–0
- PapaConCon NZ 1662 0–1
- TOCO MX 1659 1–0
- Swizzbeatz US 1656 3–2
- SomethingMustWrk US 1637 1–0
- vertaz US 1625 0–1
- kakashi53 US 1613 0–1
- Odin US 1595 0–1
- tentonz US 1590 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →