Sim
#26,746 in the world · #1,959 in Canada · in the top 57% nationally. 14 official events, 18 matches won and 20 lost.
- 1500±50Rating · margin ±50
- 1527Average field · 25 entr.
- 25%vs top 5% (1–3)
What they have done so far
- Made top 8 7 times in 14 tournaments: 50% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,530 points.
- The toughest field they have faced averaged 1,563 points, across 20 entrants.
- They are 77 points away from the top 1,000: Canada.
How the rating moved
Between 1,446 and 1,520, across 14 events with history.
Last 14 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | Québec Boutique Mythique Vendetta Summoner Skirmish G1K 3H4 | 20 | 1563 | 4° | 2–2 | +18 |
| 20/08/26 | NEXUS NIGHT - 1 VS 1 - LA PIOCHE G1R 2A5 | 14 | 1506 | 5° | 2–1 | +17 |
| 13/08/26 | NEXUS NIGHT - 1 VS 1 - LA PIOCHE G1R 2A5 | 14 | 1500 | 12° | 0–1–2 | -13 |
| 06/08/26 | NEXUS NIGHT - 1 VS 1 - LA PIOCHE G1R 2A5 | 13 | 1534 | 12° | 0–3 | -39 |
| 12/03/26 | SUMMONER SKIRMISH - MARS 2026 G1R 2A5 | 14 | 1544 | 6° | 2–2 | -3 |
| 06/03/26 | NEXUS NIGHTS - 1V1 - March 05, 2026 G1R 2A5 | 13 | 1525 | 3° | 2–1 | +14 |
| 27/02/26 | NEXUS NIGHTS - 1V1 - February 26, 2026 G1R 2A5 | 16 | 1534 | 8° | 1–0–2 | +11 |
| 13/02/26 | Pre-Rift - Spiritforged - 12 février 2026 G1R 2A5 | 16 | 1500 | 7° | 2–1–1 | +12 |
| 06/02/26 | Pre-Rift Event G1V 4P7 | 65 | 1534 | 4° | 2–0–1 | +37 |
| 16/01/26 | NEXUS NIGHTS - 1v1 - 15 JANVIER 2026 G1R 2A5 | 13 | 1497 | 11° | 1–2 | -15 |
| 27/11/25 | Imaginaire QC Nexus Night G1V 4P7 | 36 | 1527 | 23° | 1–2 | -23 |
| 20/11/25 | Imaginaire QC Nexus Night G1V 4P7 | 47 | 1540 | 16° | 1–1–3 | +18 |
| 13/11/25 | Imaginaire QC Nexus Night G1V 4P7 | 50 | 1551 | 33° | 1–2–2 | -10 |
| 06/11/25 | Imaginaire QC Nexus Night G1V 4P7 | 27 | — | 16° | 1–2–1 | -24 |
Form and consistency
On a 1-win streak.
- 16 to 99 8 events 35%
- Under 16 6 events 37%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- DioMaege CA 1790 0–1
- xexeto CA 1731 0–1
- Masterslayer CA 1720 1–0
- Keven CA 1703 0–1
- Pudding Chan CA 1697 1–0
- Ressius CA 1681 0–1
- vieillecroute269 CA 1680 1–1
- IIl1IIl1lIIlll CA 1645 0–2
- Midloner CA 1605 0–1
- Turbo Prout CA 1590 0–1
- KreXx CA 1576 1–0
- JadeTheMagikarp CA 1569 1–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →