SimoCr
#7,875 in the world · #678 in Italy · in the top 17% nationally. 13 official events, 25 matches won and 16 lost.
- 1622±51Rating · margin ±51
- 1530Average field · 31 entr.
- 38%vs top 5% (3–5)
What they have done so far
- Has won 1 tournament. The biggest one had 10 players entered.
- Made top 8 10 times in 13 tournaments: 77% of the time.
- Their best run is 7 tournaments in a row with the rating going up.
- The toughest field they have faced averaged 1,579 points, across 13 entrants.
- They are 26 points away from the top 500: Italy.
How the rating moved
Between 1,477 and 1,622, across 13 events with history.
Last 13 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 28/08/26 | Runes League Tappa 5 Monselice | 10 | 1483 | 1° | 3–0–1 | +26 |
| 11/08/26 | Tuesday Evening Nexus Nights - 1v1 Vicenza | 13 | 1579 | 2° | 3–1 | +37 |
| 28/07/26 | Martedì Sera Vendetta Pre-Rift @SideQuest Vicenza | 12 | 1571 | 10° | 1–2 | -20 |
| 24/07/26 | Friday Night Vendetta Pre-Rift Event Monselice | 16 | 1498 | 3° | 3–1 | +19 |
| 27/03/26 | venerdì Night Nexus Nights - 1v1 Monselice | 8 | 1489 | 3° | 2–1 | +5 |
| 24/03/26 | Nexus Night - Tuesday @SideQuest Vicenza | 12 | 1558 | 5° | 2–1–1 | +7 |
| 20/03/26 | venerdì Night Nexus Nights - 1v1 Monselice | 11 | 1498 | 5° | 2–1 | +8 |
| 14/03/26 | NOXUS LEAGUE 2 Catania | 249 | 1576 | 173° | 2–3 | +7 |
| 05/03/26 | Nexus Night Vicenza | 8 | 1544 | 4° | 1–0–2 | +23 |
| 01/03/26 | Sunday Afternoon Nexus Nights - 1v1 Monselice | 11 | 1514 | 5° | 2–1 | +23 |
| 21/02/26 | Draft night Monselice | 9 | 1507 | 3° | 1–1 | 0 |
| 06/02/26 | Friday Spiritforged Pre-Rift Event Monselice | 17 | 1544 | 6° | 2–2–1 | +10 |
| 08/11/25 | Prerelease event San Giovanni Lupatoto | 17 | — | 15° | 1–2–2 | -23 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 1 events 40%
- 16 to 99 3 events 43%
- Under 16 9 events 59%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- C4lcioSF IT 1804 1–0
- HowlMetUrNexus IT 1761 0–1
- StarWOrso IT 1750 0–1
- ECL Volcom IT 1729 1–0
- Young Sinella IT 1710 0–1
- Teb4ta IT 1708 0–1
- Sterizzo01 IT 1703 1–1
- Tony89 IT 1618 0–1
- Senpai Pacca IT 1614 4–0
- Sgabell0 IT 1611 2–5
- Snoopy IT 1598 1–0
- Shadowscar IT 1594 0–3
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →