← Poland

Simpmira

#24,475 in the world · #496 in Poland · in the top 52% nationally. 8 official events, 13 matches won and 12 lost.

  • 1512±68Rating · margin ±68
  • 1535Average field · 25 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Made top 8 3 times in 8 tournaments: 38% of the time.
  • Their all-time peak is 1,558 points.
  • The toughest field they have faced averaged 1,555 points, across 16 entrants.
  • They are 85 points away from the top 250: Poland.

How the rating moved

Between 1,475 and 1,545, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
20/08/26 Kinguin Nexus Nights Jana Kilińskiego 4 15 1524 2–1 +9
06/08/26 Kinguin Nexus Nights Jana Kilińskiego 4 28 1536 2–0–1 +28
03/08/26 SideQuest Nexus Night - August 03, 2026 Województwo pomorskie 16 1555 0–2 -23
02/04/26 Nexus Night Kinguin Jana Kilińskiego 4 24 1551 20° 1–3 -46
19/03/26 Nexus Nights - 1v1 Jana Kilińskiego 4 29 1524 17° 1–0–1 +20
07/02/26 SideQuest Spiritforged Pre-Rift Event Województwo pomorskie 48 1519 23° 2–3 -21
29/12/25 SideQuest Nexus Night Województwo pomorskie 21 1533 3–1 +38
22/12/25 SideQuest Nexus Night Województwo pomorskie 22 1541 12° 2–2 +7

Form and consistency

On a 4-win streak.

  • 16 to 99 7 events 46%
  • Under 16 1 events 67%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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