Sixthells
#26,380 in the world · #1,933 in Canada · in the top 56% nationally. 4 official events, 7 matches won and 7 lost.
- 1502±97Rating · margin ±97
- 1549Average field · 19 entr.
- 50%vs top 5% (1–1)
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,562 points.
- The toughest field they have faced averaged 1,595 points, across 21 entrants.
How the rating moved
Between 1,502 and 1,540, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 25/02/26 | Wednesday Early Morning Nexus Nights - 1v1 H7P 2P1 | 15 | 1542 | 13° | 0–2 | -38 |
| 21/01/26 | Tuesday Afternoon Nexus Nights - 1v1 H7P 2P1 | 21 | 1595 | 12° | 2–2 | +2 |
| 17/12/25 | Tuesday Evening Nexus Nights - 1v1 H7P 2P1 | 16 | 1522 | 3° | 3–1 | +36 |
| 06/12/25 | samedi Morning Summoner Skirmish - December H7T 1C7 | 22 | 1537 | 9° | 2–2–1 | +2 |
Form and consistency
On a 3-loss streak.
- 16 to 99 3 events 54%
- Under 16 1 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- BruisedMeat CA 1701 1–1
- oloffuR CA 1671 1–0
- NatDub21 CA 1613 0–1
- baconcuit388 CA 1590 1–0
- titris5 CA 1551 0–1
- Noobby CA 1551 0–1
- MAGIKARP CA 1546 0–2
- Tangsters CA 1535 0–1
- KUYAtcg CA 1516 1–0
- Mistercization CA 1483 0–1
- Peeck CA 1467 1–0
- BruisedMeat CA 1455 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →