Sizzzle
#39,437 in the world · #14,608 in United States · in the top 84% nationally. 6 official events, 5 matches won and 12 lost.
- 1424±82Rating · margin ±82
- 1543Average field · 27 entr.
- —vs top 5%
What they have done so far
- Made top 8 1 times in 6 tournaments: 17% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,573 points, across 32 entrants.
- They are 153 points away from the top 5,000: United States.
How the rating moved
Between 1,408 and 1,488, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 31/08/26 | August 31, 2026 CURIO (Springfield Mall) Constructed Monday Springfield | 17 | 1487 | 12° | 0–2 | -40 |
| 30/08/26 | The Guild - August 2026 Summoner Skirmish Fairfax | 32 | 1573 | 11° | 2–2–1 | +21 |
| 20/08/26 | Thursday Evening Nexus Nights - 1v1 Falls Church | 17 | 1548 | 8° | 2–1 | +35 |
| 17/08/26 | August 17, 2026 CURIO (Springfield Mall) Constructed Monday Springfield | 16 | 1559 | 14° | 0–2 | -31 |
| 16/08/26 | 08/16 Gaming Giant Nexus Night Fairfax | 61 | 1554 | 59° | 0–3 | -49 |
| 03/08/26 | August 03, 2026 CURIO (Springfield Mall) Constructed Monday Springfield | 18 | 1537 | 14° | 1–2 | -12 |
Form and consistency
On a 4-loss streak.
- 16 to 99 6 events 28%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- JustCallMeJick US 1640 0–1
- TSD Royal US 1634 1–0
- JanVeselyGOAT US 1617 0–1
- DavyMaztaPWN US 1588 1–1
- QUACH US 1553 0–1
- I Cartoonix I US 1549 0–1
- Mage4hire US 1545 0–1
- Icelus US 1515 0–1
- Kuro US 1515 1–0
- LouisTheGreat US 1494 0–1
- Rau Le Creuset US 1482 0–1
- pandakd US 1480 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →