SkyIsaac
#42,180 in the world · #15,586 in United States · in the top 90% nationally. 4 official events, 3 matches won and 8 lost.
- 1401±101Rating · margin ±101
- 1501Average field · 18 entr.
- —vs top 5%
What they have done so far
- Made top 8 3 times in 4 tournaments: 75% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,519 points, across 30 entrants.
How the rating moved
Between 1,401 and 1,474, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 21/08/26 | Thursday Evening Nexus Nights Santa Ana | 13 | 1492 | 12° | 1–3 | -35 |
| 16/08/26 | Saturday Evening Open Play Nexus Night Garden Grove | 30 | 1519 | 4° | 0–0–1 | +5 |
| 20/02/26 | Thursday Evening Nexus Nights - 1v1 Garden Grove | 16 | 1495 | 7° | 1–3 | -43 |
| 13/02/26 | Thursday Nexus Nights - 1v1 Garden Grove | 13 | 1497 | 8° | 1–2 | -26 |
Form and consistency
On a 2-loss streak.
- 16 to 99 2 events 20%
- Under 16 2 events 29%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- ineedabettername US 1514 0–1
- Arbys Meatussy US 1512 0–1
- pierce US 1510 0–1
- Gabiru sama US 1507 0–1
- Briar4Riftbound US 1491 0–1
- 别再骗自己例外 US 1464 0–2
- Teemotea US 1434 0–1
- NotMike US 1429 0–1
- High Noon Talon US 1407 1–0
- Swirly Freeze US 1379 1–0
- Barista Ace US 1367 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →