SlewShark
#23,532 in the world · #1,738 in Canada · in the top 51% nationally. 5 official events, 9 matches won and 10 lost.
- 1517±81Rating · margin ±81
- 1529Average field · 16 entr.
- —vs top 5%
What they have done so far
- Made top 8 3 times in 5 tournaments: 60% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,539 points.
- The toughest field they have faced averaged 1,538 points, across 17 entrants.
- They are 60 points away from the top 1,000: Canada.
How the rating moved
Between 1,460 and 1,517, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 04/04/26 | Saturday Afternoon Summoner Skirmish - April S7H 0V6 | 14 | 1530 | 3° | 3–2 | +15 |
| 21/03/26 | RAD Cards and Collectibles: Riftbound - Summoner Skimish 3 - Mar 21 S7H 0W6 | 17 | 1538 | 6° | 3–2–1 | +37 |
| 07/03/26 | Saturday Afternoon Summoner Skirmish - March S7H 0V6 | 16 | 1533 | 8° | 1–2–1 | +5 |
| 12/02/26 | RAD Cards and Collectibles: Riftbound - Spiritforged Pre-Rift Event #2 S7H 0W6 | 18 | 1516 | 15° | 1–2 | -18 |
| 07/02/26 | RAD Cards and Collectibles: Riftbound - Spiritforged Pre-Rift Event S7H 0W6 | 21 | — | 16° | 1–2–1 | -22 |
Form and consistency
On a 1-loss streak.
- 16 to 99 4 events 35%
- Under 16 1 events 60%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Harablo CA 1699 0–1
- DylEdge CA 1634 0–1
- Absconded CA 1608 1–0
- nvs CA 1607 0–1
- Neo330 CA 1605 0–1
- Micool CA 1603 0–2
- XxDVRKWH1SP3RxX CA 1594 2–1
- Allikat CA 1565 1–1
- AllegationNation CA 1538 1–1
- Mastershoemaker CA 1523 0–1
- Arrow5670 CA 1504 0–1
- ChillySK CA 1473 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →