Sloaner500
#24,286 in the world · #1,803 in Canada · in the top 53% nationally. 4 official events, 8 matches won and 6 lost.
- 1513±93Rating · margin ±93
- 1553Average field · 16 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 3 times in 4 tournaments: 75% of the time.
- Their all-time peak is 1,592 points.
- The toughest field they have faced averaged 1,557 points, across 12 entrants.
How the rating moved
Between 1,513 and 1,570, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/04/26 | Cards and Coasters Summoner Skirmish - April L3V 1V5 | 12 | 1557 | 8° | 1–2–1 | -27 |
| 06/02/26 | Spiritforged Pre-Rift Event L3V 1V5 | 19 | 1548 | 9° | 1–2 | -30 |
| 03/12/25 | Wednesday Evening Summoner Skirmish - December L3V 1V5 | 14 | — | 2° | 4–2 | +31 |
| 05/11/25 | Riftbound Release Event L3V 1V5 | 25 | — | 4° | 2–0–1 | +39 |
Form and consistency
On a 3-loss streak.
- 16 to 99 2 events 50%
- Under 16 2 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- MikeCardFellow CA 1760 0–1
- resTe CA 1714 0–1
- dante13inferno CA 1666 1–0
- Sloaner500 CA 1603 0–1
- Raziostcg CA 1539 0–1
- DemonDactyl CA 1537 0–1
- Volatile Penguin CA 1525 0–1
- Leeeeerooooy CA 1500 1–0
- worduphomies1 CA 1487 1–0
- Arisenrain CA 1482 0–1
- Capatise CA 1481 1–0
- jrcellca CA 1479 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →