← Australia

smokeIT420Noscop

#18,810 in the world · #1,021 in Australia · in the top 38% nationally. 8 official events, 15 matches won and 10 lost.

  • 1543±66Rating · margin ±66
  • 1528Average field · 19 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Has won 2 tournaments. The biggest one had 25 players entered.
  • Made top 8 4 times in 8 tournaments: 50% of the time.
  • Their all-time peak is 1,614 points.
  • The toughest field they have faced averaged 1,551 points, across 18 entrants.
  • They are 3 points away from the top 1,000: Australia.

How the rating moved

Between 1,480 and 1,605, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
28/08/26 Friday Evening Vendetta Summoner Skirmish I 35 Yarra St 18 1551 16° 0–1 -13
29/11/25 Saturday Morning Summoner Skirmish - December 24 Ryrie St 19 1549 16° 1–3 -41
28/11/25 Friday Evening Nexus Night 35 Yarra St 18 1498 5–0 +73
14/11/25 Friday Evening Nexus Night 35 Yarra St 20 1512 10° 0–2–2 -61
09/11/25 Sunday Afternoon Riftbound Open Play Geelong 15 2–2 -14
09/11/25 Riftbound Release Event Geelong 15 0–0–1 -6
08/11/25 Saturday Release Event 35 Yarra St 25 6–0 +125
08/11/25 Guf Geelong Saturday Release Event 185 Malop St 28 15° 1–2 -20

Form and consistency

On a 1-loss streak.

  • 16 to 99 6 events 57%
  • Under 16 2 events 40%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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