sn0w
#27,359 in the world · #10,066 in United States · in the top 58% nationally. 7 official events, 9 matches won and 13 lost.
- 1497±71Rating · margin ±71
- 1554Average field · 24 entr.
- 20%vs top 5% (1–4)
What they have done so far
- Made top 8 3 times in 7 tournaments: 43% of the time.
- Their all-time peak is 1,549 points.
- The toughest field they have faced averaged 1,601 points, across 16 entrants.
- They are 80 points away from the top 5,000: United States.
How the rating moved
Between 1,456 and 1,535, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/08/26 | Saturday Afternoon Vendetta Summoner Skirmish I Dublin | 20 | 1572 | 7° | 3–2–1 | +33 |
| 14/03/26 | Saturday Early Morning Summoner Skirmish - March Dublin | 16 | 1601 | 12° | 1–3 | -19 |
| 01/03/26 | NEXUS NIGHTS 1v1 Dublin | 17 | 1534 | 5° | 2–1 | +27 |
| 22/02/26 | NEXUS NIGHTS 1v1 Dublin | 20 | 1545 | 18° | 0–3 | -38 |
| 08/02/26 | Spiritforged Pre-Rift Event Dublin | 64 | 1530 | 40° | 1–1 | -6 |
| 21/12/25 | Saturday Night Nexus Nights - 1v1 Dublin | 15 | 1541 | 14° | 0–2–1 | -35 |
| 14/12/25 | Saturday Night Nexus Nights - 1v1 Dublin | 16 | 1554 | 3° | 2–1 | +35 |
Form and consistency
On a 1-loss streak.
- 16 to 99 6 events 43%
- Under 16 1 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- ASC TTA US 1892 0–1
- Cardinality US 1762 0–1
- Mind Goblin US 1718 0–1
- bustiestboi336 US 1706 1–1
- NovaIsVibing US 1687 0–1
- Azazel US 1615 0–1
- Euhn US 1613 1–1
- Tame US 1611 0–1
- MagisterMagi US 1593 0–1
- FizzInMyChomper US 1587 1–1
- TSLALUL US 1572 1–0
- Samm US 1556 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →