Snorlaxing
#38,778 in the world · #2,838 in Canada · in the top 82% nationally. 4 official events, 3 matches won and 11 lost.
- 1429±87Rating · margin ±87
- 1598Average field · 51 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,628 points, across 128 entrants.
How the rating moved
Between 1,428 and 1,464, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 25/08/26 | Tuesday Evening Nexus Nights - 1v1 L6M 2V6 | 17 | 1602 | 15° | 0–2–1 | -30 |
| 15/08/26 | $5k PRIZING 128 Player Cap - Top Shelf Organized Play Masters Event L6M 2V6 | 128 | 1628 | 65° | 3–4 | +31 |
| 11/08/26 | Tuesday Evening Nexus Nights - 1v1 L6M 2V6 | 29 | 1587 | 27° | 0–3 | -36 |
| 04/08/26 | Tuesday Evening Nexus Nights - 1v1 L6M 2V6 | 30 | 1576 | 27° | 0–2–1 | -36 |
Form and consistency
On a 4-loss streak.
- Events with 100+ entrants 1 events 43%
- 16 to 99 3 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- cameroncshenoy US 1780 0–1
- DLC Antares CA 1753 0–1
- Bad CA 1681 0–1
- Dbchiu CA 1679 1–0
- TOP Pwnstar CA 1672 0–1
- AznFail CA 1669 0–1
- Raccoon CA 1644 0–1
- Pharaoh CA 1623 0–1
- Gasyop CA 1617 0–1
- beeM3r CA 1527 0–1
- GEN Duxtox CA 1476 0–1
- superstar宋雨琦 CA 1464 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →