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Snow

#26,380 in the world · #1,445 in Australia · in the top 53% nationally. 10 official events, 5 matches won and 6 lost.

  • 1502±85Rating · margin ±85
  • 1546Average field · 22 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Has won 1 tournament. The biggest one had 28 players entered.
  • Made top 8 4 times in 10 tournaments: 40% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,518 points.
  • The toughest field they have faced averaged 1,576 points, across 14 entrants.
  • They are 44 points away from the top 1,000: Australia.

How the rating moved

Between 1,449 and 1,503, across 10 events with history.

Last 10 events

Date Event Entrants Field Pos. Record Rating
20/08/26 Riftbound: Casual Play @ Zen Southbank 32 1574 23° 0–0–1 0
13/08/26 Riftbound: Casual Play @ Zen Southbank 20 1523 17° 0–0–1 -1
11/08/26 Nexus Night @ Zen Southbank 25 1566 2–0 +44
06/08/26 Riftbound: Casual Play @ Zen Southbank 23 1557 0–0–1 +8
12/03/26 Riftbound: Casual Play @ Zen Southbank 20 1530 20° 0–0–1 +2
10/03/26 Nexus Nights (1v1) @ Zen Southbank 29 1564 29° 0–3 -48
10/02/26 Nexus Nights (1v1) @ Zen Southbank 16 1525 10° 1–1 -2
05/02/26 Riftbound: Casual Play @ Zen Southbank 28 1509 0–0–1 0
09/01/26 Guf Werribee Riftbound Nexus Night 09-01-2026 Werribee 14 1576 1–1–1 +4
19/12/25 Guf Werribee Weekly Nexus Nights 19-12-2025 Werribee 13 1540 10° 1–1 -5

Form and consistency

On a 2-loss streak.

  • 16 to 99 8 events 25%
  • Under 16 2 events 40%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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