sobsobble
#22,809 in the world · #8,326 in United States · in the top 48% nationally. 3 official events, 6 matches won and 5 lost.
- 1521±108Rating · margin ±108
- 1551Average field · 21 entr.
- —vs top 5%
What they have done so far
- Has won 1 tournament. The biggest one had 14 players entered.
- Made top 8 1 times in 3 tournaments: 33% of the time.
- Their all-time peak is 1,570 points.
- The toughest field they have faced averaged 1,556 points, across 28 entrants.
How the rating moved
Between 1,460 and 1,553, across 3 events with history.
Last 3 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 07/02/26 | Pokebox USA Spiritforged Pre-Rift Event San Gabriel | 28 | 1556 | 11° | 2–3 | -32 |
| 08/11/25 | Friday Evening Nexus Nights - 1v1 Gardena | 14 | 1545 | 1° | 4–0 | +93 |
| 01/11/25 | Pokebox Riftbound Sealed Release Event San Gabriel | 24 | — | 22° | 0–2–1 | -40 |
Form and consistency
On a 2-loss streak.
- 16 to 99 2 events 25%
- Under 16 1 events 100%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- mieux US 1668 1–0
- Bababababa8aka US 1647 1–0
- Gunmo US 1595 0–1
- Asin Crimson US 1576 0–1
- Tak US 1548 0–1
- TeamfightTactic US 1528 0–1
- Purple Heart US 1490 1–0
- Dylhu US 1484 0–1
- okin US 1477 1–0
- atnic US 1413 0–1
- DahNastyTTV US 1398 1–0
- Riot Soeze US 1379 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →