Ten Fit TicTacs
#27,906 in the world · #10,286 in United States · in the top 60% nationally. 14 official events, 20 matches won and 24 lost.
- 1494±50Rating · margin ±50
- 1523Average field · 117 entr.
- 14%vs top 5% (1–6)
What they have done so far
- Made top 8 3 times in 14 tournaments: 21% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,514 points.
- The toughest field they have faced averaged 1,547 points, across 13 entrants.
- They are 83 points away from the top 5,000: United States.
How the rating moved
Between 1,424 and 1,504, across 14 events with history.
Last 14 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | Sunday Afternoon Vendetta Summoner Skirmish I Westbury | 28 | 1527 | 13° | 2–3 | -10 |
| 19/08/26 | Nexus Night at Gatsby's! 1v1 Competitive and Casual Play Westbury | 23 | 1525 | 6° | 2–1 | +15 |
| 16/08/26 | Sunday Nexus Night at Gatsby's Westbury | 16 | 1543 | 3° | 2–0–2 | +26 |
| 12/08/26 | Nexus Night Wednesdays Westbury | 25 | 1521 | 13° | 2–1 | +17 |
| 20/06/26 | Super Nexus Night - RQ Hartford Friday 8pm Hartford | 991 | 1541 | 474° | 2–2 | +22 |
| 27/03/26 | PAX East- Sealed Event 4 Boston | 63 | 1514 | 51° | 1–3–1 | -19 |
| 27/03/26 | PAX East- Sealed Event 3 Boston | 62 | 1503 | 24° | 2–2–1 | +10 |
| 10/12/25 | Nexus Weekly New York | 18 | 1516 | 9° | 0–2 | -25 |
| 06/12/25 | Riftbound - Summoner Skirmish 12062025 Corona | 13 | 1547 | 9° | 0–2–1 | -33 |
| 19/11/25 | Nexus Nights - 1v1 New York | 18 | 1491 | 4° | 2–1 | +18 |
| 12/11/25 | Nexus Nights - 1v1 New York | 26 | 1530 | 22° | 1–0 | +19 |
| 05/11/25 | Nexus Night @ Uncommons New York | 25 | — | 15° | 1–2 | -12 |
| 02/11/25 | Release Event Flushing | 43 | — | 27° | 1–1 | +6 |
| 31/10/25 | Riftbound - Origins Release Event 10312025 Corona | 40 | — | 30° | 2–4 | -40 |
Form and consistency
On a 2-loss streak.
- Events with 100+ entrants 1 events 50%
- 16 to 99 12 events 43%
- Under 16 1 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- lets see lol US 1826 0–1
- rRat69ly US 1778 0–1
- DanNoble US 1772 0–1
- stackeree US 1741 0–1
- qurty US 1732 1–0
- 1337Waffles US 1719 0–1
- KuSel US 1702 0–1
- ChrisRifts US 1664 0–2
- Valakut US 1656 0–1
- ReallyGoodWater US 1606 0–1
- ronaldwisdom US 1602 0–1
- badh3nh3n US 1582 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →