← Singapore

souly

#23,345 in the world · #320 in Singapore · in the top 54% nationally. 10 official events, 17 matches won and 19 lost.

  • 1518±57Rating · margin ±57
  • 1535Average field · 51 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 3 times in 10 tournaments: 30% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,545 points.
  • The toughest field they have faced averaged 1,569 points, across 28 entrants.
  • They are 30 points away from the top 250: Singapore.

How the rating moved

Between 1,410 and 1,520, across 10 events with history.

Last 10 events

Date Event Entrants Field Pos. Record Rating
28/08/26 Fyendal Hobby Riftbound Nexus Night BO3 Singapore 19 1505 1–0 +6
25/08/26 Cards Central Riftbound Nexus Night BO1 Smith St 68 1523 19° 2–1 +19
23/08/26 Fyendal Hobby Riftbound Vendetta Summoner Skirmish I Singapore 27 1561 5–1–1 +83
22/08/26 Cards Central Vendetta Summoner Skirmish I Smith St 58 1529 36° 2–4 -7
21/08/26 Fyendal Hobby Riftbound Nexus Night BO1 Singapore 14 1497 13° 0–3 -47
16/08/26 Clash Cup Finals @ Card Connect - 16th Aug, 2 pm Singapore 28 1569 27° 0–3–1 -52
15/08/26 RCS #3 - MSIF Singapore 128 1555 77° 2–3 -4
14/08/26 Fyendal Hobby Riftbound Nexus Night BO1 Singapore 12 3–0 +51
11/08/26 Cards Central Riftbound Nexus Night BO1 Smith St 60 1525 46° 1–2 -18
04/08/26 Cards Central Riftbound Nexus Night BO1 Smith St 61 1552 33° 1–2 -13

Form and consistency

On a 2-win streak.

  • Events with 100+ entrants 1 events 40%
  • 16 to 99 7 events 44%
  • Under 16 2 events 50%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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