Spades Slick
#46,378 in the world · #17,071 in United States · in the top 98% nationally. 7 official events, 3 matches won and 16 lost.
- 1336±88Rating · margin ±88
- 1510Average field · 33 entr.
- —vs top 5%
What they have done so far
- Made top 8 1 times in 7 tournaments: 14% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,557 points, across 60 entrants.
How the rating moved
Between 1,336 and 1,438, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 04/03/26 | Tuesday Evening Nexus Nights - 1v1 Kansas City | 60 | 1557 | 54° | 0–2 | -12 |
| 22/02/26 | Nexus Nights - TCG FAMILY Belton | 14 | 1489 | 12° | 1–2 | -3 |
| 21/02/26 | Riftbound League of Legends: Nexus Nights - 1v1 Kansas City | 17 | 1467 | 11° | 1–2 | -1 |
| 18/02/26 | Tuesday Evening Nexus Nights - 1v1 Kansas City | 60 | 1538 | 58° | 0–3 | -42 |
| 08/02/26 | Sunday Afternoon Spiritforged Pre-Rift Event 02.08.2026 Fort Smith | 13 | 1490 | 8° | 0–2 | -32 |
| 07/02/26 | Final Boss Spiritforged Pre-Rift Event springdale | 53 | 1499 | 42° | 1–2 | -12 |
| 10/01/26 | Riftbound League of Legends: Nexus Nights - 1v1 Kansas City | 15 | 1528 | 15° | 0–3 | -62 |
Form and consistency
On a 2-loss streak.
- 16 to 99 4 events 18%
- Under 16 3 events 13%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Silverfuse US 1621 0–1
- Lord Buugaluu US 1612 0–1
- LoganJayBee US 1601 0–1
- Egoist US 1590 0–1
- DIANASBIGMOON US 1562 0–1
- inerrant US 1542 1–0
- LittenLover US 1534 0–1
- ScottyDMM US 1534 0–1
- Fabulusa US 1529 0–1
- Hassans US 1516 0–1
- preacher2320 US 1489 0–1
- Duhhpeeps10 US 1488 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →