← Italy

SpearsGod

#41,847 in the world · #3,437 in Italy · in the top 83% nationally. 10 official events, 7 matches won and 20 lost.

  • 1404±64Rating · margin ±64
  • 1492Average field · 8 entr.
  • vs top 5%

What they have done so far

  • Made top 8 10 times in 10 tournaments: 100% of the time.
  • Their all-time peak is 1,503 points.
  • The toughest field they have faced averaged 1,501 points, across 9 entrants.
  • They are 73 points away from the top 2,500: Italy.

How the rating moved

Between 1,371 and 1,466, across 10 events with history.

Last 10 events

Date Event Entrants Field Pos. Record Rating
28/08/26 Friday Night Nexus Nights - 1v1 Lamezia Terme 13 1490 2–2 +15
17/07/26 Friday Night Nexus Nights Lamezia Terme 9 1501 0–3 -26
10/07/26 Friday Night Nexus Nights Lamezia Terme 9 1489 1–2 -3
03/07/26 Friday Night Nexus Nights Lamezia Terme 6 1466 2–1 +40
26/06/26 Friday Night Nexus Nights - 1v1 Lamezia Terme 9 1492 1–2–1 +7
23/06/26 Tuesday Afternoon Nexus Nights - Multiplayer Pizzo 7 1495 0–2 -34
19/06/26 Friday Evening Nexus Nights - 1v1 Lamezia Terme 7 1498 1–2 -3
16/06/26 Tuesday Afternoon Nexus Nights - 1v1 Pizzo 7 1508 0–2 -28
12/06/26 Friday Evening Nexus Nights - 1v1 Lamezia Terme 6 0–2–1 -30
06/06/26 Saturday Morning Nexus Nights - 1v1 Lamezia Terme 6 0–2–1 -34

Form and consistency

On a 1-win streak.

  • Under 16 10 events 23%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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