← Australia

pombensin

#38,647 in the world · #2,178 in Australia · in the top 80% nationally. 7 official events, 7 matches won and 10 lost.

  • 1430±81Rating · margin ±81
  • 1511Average field · 29 entr.
  • vs top 5%

What they have done so far

  • Made top 8 2 times in 7 tournaments: 29% of the time.
  • Their all-time peak is 1,536 points.
  • The toughest field they have faced averaged 1,543 points, across 38 entrants.
  • They are 116 points away from the top 1,000: Australia.

How the rating moved

Between 1,430 and 1,535, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
11/02/26 Spiritforged Pre-Rift Event at First Games level 1/830 Anzac Parade 35 1495 25° 1–2 -10
07/02/26 Alliance Games - Spiritforged Pre-Rift Event Kingsford 38 1543 30° 0–0–1 0
08/12/25 Monday Evening Nexus Nights - Multiplayer Tuggerah 18 1494 0–0–1 -1
07/12/25 SPELLROO GAMING 12.7 Riftbound Summoner Skirmish (Constructed) Concord West 32 1525 31° 0–2–3 -36
06/12/25 Saturday Morning Summoner Skirmish - December Level 1/830 Anzac Parade 32 1540 21° 1–3–1 -40
03/12/25 Wednesday Nexus Nights - 1v1 Level 1/830 Anzac Parade 25 1530 13° 2–2–1 -18
26/11/25 Wednesday Evening Nexus Night Level 1/830 Anzac Parade 20 1450 3–1 +35

Form and consistency

On a 1-win streak.

  • 16 to 99 7 events 29%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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