← Australia

Tofudrift

#18,493 in the world · #1,005 in Australia · in the top 37% nationally. 15 official events, 30 matches won and 21 lost.

  • 1545±52Rating · margin ±52
  • 1521Average field · 116 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Has won 2 tournaments. The biggest one had 16 players entered.
  • Made top 8 6 times in 15 tournaments: 40% of the time.
  • Their all-time peak is 1,594 points.
  • The toughest field they have faced averaged 1,587 points, across 714 entrants.
  • They are 1 points away from the top 1,000: Australia.

How the rating moved

Between 1,500 and 1,588, across 15 events with history.

Last 15 events

Date Event Entrants Field Pos. Record Rating
15/05/26 Super Nexus Night - RQ Sydney Friday 8pm Grand Parade 713 1523 336° 2–1 +3
15/05/26 Pre-Regional Challenge - RQ Sydney Friday 1pm Grand Parade 714 1587 574° 1–4 -39
01/04/26 Wednesday Nexus Nights At First Games (BO3) Level 1/830 Anzac Parade 15 1505 2–0–1 +11
28/03/26 Saturday Summoner Skirmish - March Level 1/830 Anzac Parade 13 1524 4–0 +53
18/03/26 Wednesday Nexus Nights At First Games (BO3) Level 1/830 Anzac Parade 14 1494 12° 0–2–1 -27
07/03/26 March Summoner Skirmish @ HR GAMES 1/460 King Georges Rd 17 1547 14° 1–3 -36
11/02/26 Spiritforged Pre-Rift Event at First Games level 1/830 Anzac Parade 35 1495 15° 2–1 +2
07/02/26 Alliance Games - Spiritforged Pre-Rift Event Kingsford 38 1543 2–2–3 -10
24/01/26 Riftbound TCG - 24th Jan Nexus Night Kingsford 13 1548 1–0–3 +5
10/12/25 Wednesday Evening Nexus Nights - 1v1 Level 1/830 Anzac Parade 16 1488 4–0 +46
06/12/25 Saturday Morning Summoner Skirmish - December Level 1/830 Anzac Parade 32 1540 13° 2–2–1 -18
03/12/25 Wednesday Nexus Nights - 1v1 Level 1/830 Anzac Parade 25 1530 3–1–1 +44
26/11/25 Wednesday Evening Nexus Night Level 1/830 Anzac Parade 20 1450 2–2 -14
25/11/25 Good Games Top Ryde - Riftbound Nexus Night Tuesday Devlin St 35 1528 2–1 +25
21/11/25 SPELLROO GAMING 11.21 Riftbound Nexus Night (Constructed) Concord West 37 1519 23° 2–2–2 0

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 2 events 38%
  • 16 to 99 9 events 49%
  • Under 16 4 events 50%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

IT EN
🏆 Join tournaments 📚 Read guides and strategy 🏅 Climb the leaderboards 🔔 Get notifications ⚙ Customize your profile 👤 Create your public profile
Explore the Dashboard