Sqdstevemo
#7,394 in the world · #414 in Australia · in the top 16% nationally. 22 official events, 28 matches won and 7 lost.
- 1627±46Rating · margin ±46
- 1530Average field · 26 entr.
- 0%vs top 5% (0–4)
What they have done so far
- Has won 2 tournaments. The biggest one had 22 players entered.
- Made top 8 12 times in 22 tournaments: 55% of the time.
- Their peak is 1,679 points, reached in March 2026: today they sit 52 points below it.
- The toughest field they have faced averaged 1,590 points, across 35 entrants.
- They are 34 points away from the top 250: Australia.
How the rating moved
Between 1,558 and 1,679, across 22 events with history.
Last 22 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | Riftbound Casual Sunday @ Good Games Boxhill Box Hill | 29 | 1502 | 3° | 0–0–1 | -2 |
| 23/08/26 | Riftbound Casual Sunday @ Good Games Boxhill Box Hill | 21 | 1501 | 6° | 0–0–1 | -4 |
| 16/08/26 | Riftbound Casual Sunday @ Good Games Boxhill Box Hill | 23 | 1520 | 12° | 0–0–1 | -5 |
| 14/08/26 | GGG nexus night Greensborough | 13 | 1535 | 6° | 1–1–1 | -14 |
| 09/08/26 | Riftbound Casual Sunday @ Good Games Boxhill Box Hill | 29 | 1534 | 2° | 0–0–1 | -6 |
| 02/08/26 | Riftbound Casual Sunday @ Good Games Boxhill Box Hill | 16 | 1514 | 10° | 0–0–1 | -6 |
| 29/03/26 | Riftbound Casual Sunday @ Good Games Boxhill Box Hill | 18 | 1502 | 11° | 0–0–1 | -4 |
| 22/03/26 | Riftbound Casual Sunday @ Good Games Boxhill Box Hill | 15 | 1502 | 4° | 0–0–1 | -7 |
| 15/03/26 | Sunday Afternoon Riftbound Open Play Box Hill | 12 | 1515 | 2° | 0–0–1 | -4 |
| 11/03/26 | Wednesday Evening Nexus Nights - 1v1 6:30pm Box Hill | 28 | 1540 | 2° | 3–0 | +29 |
| 09/03/26 | Monday Evening Nexus Nights - 1v1 Melbourne | 18 | 1568 | 1° | 3–0 | +30 |
| 09/03/26 | Competitive Constructed Win A Box! @Good Games Box Hill Box Hill | 35 | 1590 | 12° | 2–2–1 | -7 |
| 08/03/26 | Sunday Afternoon Riftbound Open Play Box Hill | 21 | 1532 | 15° | 0–0–1 | -5 |
| 04/03/26 | Wednesday Evening Nexus Nights - 1v1 630pm Box Hill | 34 | 1539 | 12° | 2–1 | -2 |
| 01/03/26 | Sunday Afternoon Riftbound Open Play Box Hill | 17 | 1526 | 10° | 0–0–1 | -3 |
| 25/02/26 | Wednesday Evening Nexus Nights - 1v1 630pm Box Hill | 42 | 1542 | 7° | 2–0–1 | +15 |
| 18/02/26 | Wednesday Evening Nexus Nights - 1v1 630pm Box Hill | 36 | 1548 | 14° | 1–0–2 | -4 |
| 23/11/25 | Sunday Afternoon Nexus Night Mitcham | 37 | 1523 | 4° | 3–1 | +20 |
| 19/11/25 | Nexus Night @Good Games Box Hill Box Hill | 44 | 1527 | 12° | 2–1–3 | -5 |
| 12/11/25 | Nexus Night @Good Games Box Hill Box Hill | 36 | 1540 | 9° | 2–1–3 | -19 |
| 10/11/25 | Monday Evening Nexus Night Mitcham | 22 | 1539 | 1° | 4–0 | +72 |
| 08/11/25 | Riftbound Release Event @Good Games Box Hill Box Hill | 44 | — | 2° | 3–0–3 | +58 |
Form and consistency
On a 4-loss streak.
- 16 to 99 19 events 50%
- Under 16 3 events 20%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- theonerealmikkel AU 1783 0–1
- Jahikoi AU 1714 0–1
- CBL rengar bot AU 1713 0–1
- Forrest AU 1710 0–1
- jia AU 1693 2–0
- gunkrab AU 1693 1–0
- Trasterisk AU 1687 0–1
- birdbreath AU 1684 1–0
- Imperial Kant AU 1671 1–0
- Narberal AU 1668 1–0
- TSQ LeBEAN AU 1646 0–1
- Beog AU 1643 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →