SquidSticks
#41,078 in the world · #15,182 in United States · in the top 88% nationally. 8 official events, 5 matches won and 15 lost.
- 1411±75Rating · margin ±75
- 1537Average field · 21 entr.
- 0%vs top 5% (0–5)
What they have done so far
- Their all-time peak is 1,507 points.
- The toughest field they have faced averaged 1,567 points, across 19 entrants.
- They are 166 points away from the top 5,000: United States.
How the rating moved
Between 1,411 and 1,477, across 8 events with history.
Last 8 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 11/08/26 | GLG Tuesday Nexus Night Rochester | 19 | 1567 | 17° | 0–1 | -5 |
| 10/03/26 | GLG Tuesday Nexus Night Rochester | 19 | 1547 | 11° | 1–2 | +5 |
| 24/02/26 | GLG Tuesday Nexus Night Rochester | 20 | 1519 | 18° | 0–3 | -44 |
| 09/02/26 | Spiritforged Pre-Rift Event Webster | 28 | 1526 | 21° | 1–2 | -2 |
| 20/01/26 | GLG Tuesday Evening Nexus Nights - 1v1 Rochester | 22 | 1542 | 19° | 0–1–1 | -20 |
| 16/01/26 | Friday Evening Nexus Nights - 1v1 M4Y1Z9 | 22 | 1511 | 11° | 2–2–1 | +13 |
| 13/01/26 | GLG Tuesday Evening Nexus Nights - 1v1 Rochester | 18 | 1551 | 11° | 1–2 | -7 |
| 04/01/26 | WTH Sunday at 2PM Nexus Nights - 1v1 Rochester | 17 | 1531 | 10° | 0–2 | -29 |
Form and consistency
On a 2-loss streak.
- 16 to 99 8 events 23%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Mocha CA 1824 0–1
- BourgeoisBread US 1803 0–3
- knighthawkrex US 1700 0–1
- Valorox US 1685 0–1
- ByRDwithaY US 1684 0–1
- Vermillion CA 1678 0–1
- Prime Miniature US 1670 0–1
- Tritonon US 1603 0–1
- m8n8 US 1554 0–1
- maceybarks US 1552 0–1
- Semblance US 1539 1–0
- StarKeeper99 US 1498 0–2
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →