StatiCastr
#2,733 in the world · #937 in United States · in the top 6% nationally. 2 official events, 12 matches won and 2 lost.
- 1694±100Rating · margin ±100
- 1516Average field · 19 entr.
- 100%vs top 5% (2–0)
What they have done so far
- Has won 2 tournaments. The biggest one had 23 players entered.
- The toughest field they have faced averaged 1,519 points, across 23 entrants.
How the rating moved
Between 1,596 and 1,694, across 2 events with history.
Last 2 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 28/02/26 | Riftbound Worlds bundle tournament Amarillo | 23 | 1519 | 1° | 7–1 | +98 |
| 13/12/25 | Saturday Evening Summoner Skirmish - December Amarillo | 15 | 1512 | 1° | 5–1 | +96 |
Form and consistency
On a 4-win streak.
- 16 to 99 1 events 88%
- Under 16 1 events 83%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →