Status
#6,313 in the world · #2,226 in United States · in the top 13% nationally. 4 official events, 15 matches won and 11 lost.
- 1639±73Rating · margin ±73
- 1569Average field · 475 entr.
- 25%vs top 5% (2–6)
What they have done so far
- Made top 8 2 times in 4 tournaments: 50% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,665 points.
- The toughest field they have faced averaged 1,600 points, across 1,832 entrants.
How the rating moved
Between 1,527 and 1,639, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 25/04/26 | Riftbound Regional Qualifier: Atlanta Atlanta | 1,832 | 1600 | 170° | 7–5 | +76 |
| 10/02/26 | Monday Evening Spiritforged Pre-Rift Event DeLand | 26 | 1587 | 7° | 3–2–1 | +17 |
| 24/01/26 | CoolStuffGames $1k Cash Tournament! Maitland | 30 | 1571 | 12° | 2–2–1 | +19 |
| 11/01/26 | The Haven Games: Summoner Skirmish - January Casselberry | 13 | 1517 | 3° | 3–2 | +27 |
Form and consistency
On a 2-loss streak.
- Events with 100+ entrants 1 events 58%
- 16 to 99 2 events 45%
- Under 16 1 events 60%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- TSS NoVeggies US 1895 0–2
- MERC gyatarina US 1893 0–1
- ASC JUN NL 1880 0–1
- perk US 1823 0–1
- Hummy US 1727 1–0
- MajorEd US 1724 1–0
- TerrenceM US 1720 0–1
- TSS NickDanger US 1666 1–0
- TSS RiftboundTee US 1646 0–1
- Ghost31 US 1640 1–0
- T00sik US 1628 0–1
- rgmamba US 1619 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →