Steb
#9,345 in the world · #3,389 in United States · in the top 20% nationally. 26 official events, 57 matches won and 41 lost.
- 1609±43Rating · margin ±43
- 1557Average field · 287 entr.
- 31%vs top 5% (4–9)
What they have done so far
- Has won 2 tournaments. The biggest one had 19 players entered.
- Made top 8 9 times in 26 tournaments: 35% of the time.
- Their all-time peak is 1,658 points.
- The toughest field they have faced averaged 1,608 points, across 119 entrants.
- They are 22 points away from the top 2,500: United States.
How the rating moved
Between 1,507 and 1,639, across 26 events with history.
Last 26 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 31/05/26 | Regional Rebound - RQ Vancouver Sunday 11am Vancouver | 540 | 1583 | 446° | 1–1 | -4 |
| 30/05/26 | Riftbound Regional Qualifier - Vancouver Vancouver | 1,833 | 1590 | 259° | 5–4 | +14 |
| 30/05/26 | Super Nexus Night - RQ Vancouver Friday 8pm Vancouver | 1,011 | 1538 | 546° | 2–2 | -22 |
| 29/05/26 | Pre-Regional Challenge - RQ Vancouver Friday 1pm Vancouver | 1,241 | 1603 | 619° | 2–3 | -12 |
| 07/03/26 | Saturday Morning Summoner Skirmish - March Alhambra | 14 | 1607 | 7° | 2–2 | -6 |
| 01/03/26 | Regional Rebound - RQ Las Vegas Las Vegas | 418 | 1592 | 62° | 4–2 | +26 |
| 01/03/26 | Sealed Deck Challenge - RQ Las Vegas 5pm Saturday Las Vegas | 170 | 1524 | 152° | 0–1–1 | -21 |
| 28/02/26 | Super Saturday Standard Challenge - RQ Las Vegas Las Vegas | 457 | 1573 | 77° | 4–1–2 | +24 |
| 27/02/26 | Pre-Regional Challenge - RQ Las Vegas Las Vegas | 797 | 1604 | 794° | 0–2 | -28 |
| 27/02/26 | Riftbound TCG 2K Presented by The People's Card Shop & Top Choice Gaming Las Vegas | 119 | 1608 | 9° | 5–1–1 | +45 |
| 25/02/26 | Tuesday Evening Nexus Nights - 1v1 Artesia | 32 | 1545 | 19° | 2–3 | -16 |
| 20/02/26 | Wildcardcyclone Thursday Nexus Night Temple City | 31 | 1564 | 6° | 3–1–1 | +21 |
| 13/02/26 | GENESIS X3 - FRIDAY RIFTBOUND MAIN EVENT San Jose | 23 | 1562 | 9° | 3–2 | +13 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event Redlands | 25 | 1565 | 25° | 0–1 | -15 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event Ontario | 19 | 1525 | 4° | 1–0–1 | +4 |
| 16/01/26 | Wildcardcyclone Thursday Nexus Night Temple City | 13 | 1569 | 9° | 2–2 | -10 |
| 04/01/26 | Saturday Evening Summoner Skirmish - January Rancho Cucamonga | 16 | 1528 | 1° | 3–0 | +37 |
| 12/12/25 | Next-Gen Games Nexus Nights - 1v1 Los Angeles | 17 | 1510 | 7° | 1–1 | -1 |
| 03/12/25 | Tuesday Nexus Nights - 1v1 Arcadia | 19 | 1525 | 1° | 4–0 | +48 |
| 27/11/25 | Wednesday Evening Summoner Skirmish - December Rolling Hills Estates | 24 | 1547 | 8° | 2–2–2 | +5 |
| 26/11/25 | Tuesday Evening Nexus Nights - 1v1 Arcadia | 22 | 1511 | 14° | 1–2–2 | -12 |
| 22/11/25 | Saturday Nexus Nights - 1v1 Alhambra | 18 | 1558 | 7° | 2–2–1 | +4 |
| 19/11/25 | Tuesday Evening Nexus Nights - 1v1 Arcadia | 16 | 1513 | 10° | 1–2 | -24 |
| 14/11/25 | Thursday Evening Nexus Night San Dimas | 15 | 1522 | 9° | 2–2 | -15 |
| 01/11/25 | Release Event 11/01/25 Alhambra | 30 | — | 4° | 3–1 | +36 |
| 31/10/25 | CoreTCG Riftbound Release Event - Oct 31, 2025 Pasadena | 41 | — | 13° | 2–1 | +18 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 9 events 52%
- 16 to 99 14 events 53%
- Under 16 3 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- ASC Loofbone US 1850 0–1
- MollyQue US 1835 0–1
- LittlePkid US 1816 0–1
- Alex Shans LT 1795 0–1
- Kitzuo US 1768 0–1
- TSS SouledOut 1741 0–1
- Vanquisher US 1730 2–0
- Kiwistalker US 1710 0–1
- iimthomas US 1709 0–1
- Milktea US 1706 1–1
- BruisedMeat CA 1701 1–0
- Riot Demise US 1699 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →