Stiffi13
#35,755 in the world · in the top 76% worldwide. 4 official events, 3 matches won and 8 lost.
- 1449±107Rating · margin ±107
- 1567Average field · 14 entr.
- 33%vs top 5% (1–2)
What they have done so far
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,600 points, across 14 entrants.
How the rating moved
Between 1,449 and 1,483, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 25/02/26 | Mittwoch Evening Nexus Nights - 1v1 St. Gallen | 13 | 1531 | 12° | 0–2–1 | -26 |
| 03/01/26 | Riftbound: Summoner Skirmish - January Schönaich | 14 | 1600 | 9° | 1–2 | -8 |
| 22/12/25 | Montag Evening Nexus Nights - 1v1 Neckarstrasse 122 | 14 | 1556 | 10° | 1–2 | +1 |
| 10/12/25 | Mittwoch Evening Nexus Nights - 1v1 St. Gallen | 13 | 1579 | 10° | 1–2 | -18 |
Form and consistency
On a 4-loss streak.
- Under 16 4 events 25%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- DrBilly11 CH 1790 0–1
- DarthTheron DE 1750 1–0
- DongD DE 1701 0–1
- BeoFFT DE 1696 0–1
- KingofBanditJing DE 1579 0–1
- DrGreenthump DE 1578 0–1
- KSS Headlock CH 1573 1–0
- Vynlar CH 1551 0–1
- Nadari CH 1546 0–1
- Kreijeck DE 1479 1–0
- AsiMitNiwoh CH 1452 0–1
- kolop2000 CH 1381 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →