← Australia

Storkey01

#29,570 in the world · #1,629 in Australia · in the top 60% nationally. 7 official events, 5 matches won and 6 lost.

  • 1485±77Rating · margin ±77
  • 1512Average field · 25 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 2 times in 7 tournaments: 29% of the time.
  • Their all-time peak is 1,546 points.
  • The toughest field they have faced averaged 1,530 points, across 20 entrants.
  • They are 61 points away from the top 1,000: Australia.

How the rating moved

Between 1,482 and 1,520, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
12/08/26 Wednesday Evening Casual 2v2 Nexus Night Tanah Merah 12 1502 0–0–1 +1
04/03/26 Wednesday Evening 2v2 Nexus Nights @ Irresistible Force Tanah Merah 18 1500 0–0–1 +2
11/02/26 Spiritforged Pre-release Event @ Irresistible Force Tanah Merah 51 1508 33° 1–2–2 -25
19/12/25 Friday Evening Nexus Nights - 1v1 Xmas Week Event Tanah Merah 20 1530 14° 1–2–2 -9
10/12/25 Wednesday Afternoon Nexus Nights - Multiplayer 2v2 Tanah Merah 26 1504 16° 0–0–1 -4
26/11/25 Wednesday Evening Nexus Nights - Multiplayer Tanah Merah 24 1528 10° 2–1 +21
07/11/25 Friday Evening Release Event @ Irresistible Force Tanah Merah 30 12° 1–1–3 -1

Form and consistency

On a 3-loss streak.

  • 16 to 99 6 events 25%
  • Under 16 1 events 0%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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