StuceStick
#18,996 in the world · #6,932 in United States · in the top 40% nationally. 4 official events, 5 matches won and 3 lost.
- 1542±116Rating · margin ±116
- 1520Average field · 23 entr.
- —vs top 5%
What they have done so far
- Made top 8 2 times in 4 tournaments: 50% of the time.
- Their all-time peak is 1,557 points.
- The toughest field they have faced averaged 1,530 points, across 23 entrants.
How the rating moved
Between 1,498 and 1,542, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 19/03/26 | Weekly Fairfield Nexus Nights Fairfield | 23 | 1500 | 3° | 2–0–1 | +44 |
| 07/03/26 | Mad Alpaca Games - March Summoner Skirmish 03.07.2026 Fairfield | 23 | 1530 | 23° | 0–1 | -21 |
| 25/02/26 | Weekly Fairfield Nexus Nights Fairfield | 23 | 1528 | 16° | 1–2 | -22 |
| 19/02/26 | Weekly Fairfield Nexus Nights Fairfield | 23 | 1522 | 3° | 2–0–1 | +41 |
Form and consistency
On a 2-win streak.
- 16 to 99 4 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- KingoftheJungle US 1633 0–1
- trance US 1537 1–0
- TheOnePiece US 1534 1–0
- Frosty Realm US 1527 0–3
- PapaPanda US 1482 1–0
- MobileEyes US 1472 0–1
- Smoldragon US 1448 1–0
- Oui Windows US 1402 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →